Can anyone figure out whats wrong with this house? it loads up fine from a scene but it crashes when trying to export to s3d ? made it with 3ds max if you need that mesh to look at and all the textures for it should be in the zip www.members.cox.net/fatesdestiny/bighouse.zip
The problem is that your mesh object has some polygons with no texture, and OpenZone is choking on it. I just uploaded version 5.9, which will at least let the export proceed, but the real problem is that you have a missing texture.
There seem to be twelve triangles missing textures, a little more than midway down the .MSH file (it's a text file if you want to look at it). They are between the block of WORN_WHI triangles and 1WOOD triangles.
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