Go Back   EQEmulator Home > EQEmulator Forums > Archives > OpenEQ > OpenEQ::General Discussion

OpenEQ::General Discussion General discussion related to the OpenEQ Project

Reply
 
Thread Tools Display Modes
  #1  
Old 05-24-2005, 07:30 AM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default OpenEQ's Resurrection

OpenEQ has been dead faaaaar too long. It's coming back.

I'm busy with work most of the time, but I will be able to find plenty of time for OpenEQ very soon, as school is about to let out.

First things first, I need to get OpenEQ running on Mac OS X which has become my platform of choice (sitting at a top-of-the-line powerbook right now ) and then I'll go from there.

Stay tuned.
__________________
Keep me unemployed and working on OpenEQ, PM me about donating

Check out my deviantART page at http://daeken.deviantart.com/
Reply With Quote
  #2  
Old 05-24-2005, 08:53 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

Gah, another Mac person

I'm glad to know OpenEQ's gonna still be worked on. The project has a helluva lot of potential if it can come to completion.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #3  
Old 06-01-2005, 08:16 AM
smogo
Discordant
 
Join Date: Jan 2004
Location: 47
Posts: 339
Default Yup ! Yup !

Mac or not mac, i know daeken can produce a very usefull work. I'm glad you're back on this project
__________________
EQEMu Quest Repository is down until something new :(
Reply With Quote
  #4  
Old 06-02-2005, 05:16 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Yeeeeehaw.

Saddle up the network code, its OpenEQ time.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
  #5  
Old 06-28-2005, 08:59 AM
Rimok
Fire Beetle
 
Join Date: Jun 2004
Posts: 14
Default Cvs

I'd like to see a CVS set up with the source guys. Hell, I'd like to see the source. Anyone got a link/copy? PM me if ya want to.
Reply With Quote
  #6  
Old 06-28-2005, 09:01 AM
Rimok
Fire Beetle
 
Join Date: Jun 2004
Posts: 14
Default Oops

NM for source see http://www.eqemulator.net/forums/showthread.php?t=17258
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:11 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3