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  #1  
Old 11-16-2005, 07:51 AM
Minlail
Sarnak
 
Join Date: Mar 2005
Posts: 38
Default NPC's Spawn Holding weapons

When you load Npcs from the database d_meele_texture1 andd_meele_texture2 are set correctly loaded in from the database correctly, now im not sure if they arent loaded correctly into npc spawn or if somewhere the sturct isnt correct but either way the weaps dont show up in npc hands. anyone have a fix for this (6.0 dr-2)?
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  #2  
Old 11-16-2005, 10:32 AM
Belfedia
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Quote:
Originally Posted by Minlail
When you load Npcs from the database d_meele_texture1 andd_meele_texture2 are set correctly loaded in from the database correctly, now im not sure if they arent loaded correctly into npc spawn or if somewhere the sturct isnt correct but either way the weaps dont show up in npc hands. anyone have a fix for this (6.0 dr-2)?
If anyone have a fix that was super, i search this kind of fix since 1 year...
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  #3  
Old 11-17-2005, 04:33 AM
Minlail
Sarnak
 
Join Date: Mar 2005
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according to RD If an NPC is has a sword or w/e for loot he will equip it
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  #4  
Old 11-17-2005, 07:50 AM
Belfedia
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Yes but i know but i want just picture of weapon, no real weapon in loot, and that not work...
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  #5  
Old 11-17-2005, 11:54 AM
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cavedude
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I actually like the way it is now (despite being broken) I know as a player I would hate it if I killed a mob that was holding a really cool weapon only to find they don't drop it :P
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  #6  
Old 11-17-2005, 11:58 AM
Belfedia
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Join Date: Jan 2005
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Quote:
Originally Posted by cavedude
I actually like the way it is now (despite being broken) I know as a player I would hate it if I killed a mob that was holding a really cool weapon only to find they don't drop it :P
But after loot 287479587 rusty weapons on orcs you don't like that :p
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  #7  
Old 11-17-2005, 12:04 PM
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cavedude
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LOL point taken.
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  #8  
Old 11-17-2005, 04:57 PM
fathernitwit
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just out of curiosity, I made a couple tweaks to the way these values were being used. When cvs updates, give it a try and let me know.
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  #9  
Old 11-18-2005, 04:31 AM
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cavedude
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Doesn't appear to be working, FNW.
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  #10  
Old 11-24-2005, 10:54 PM
Belfedia
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Ok, i have test the new source :

Before:
I can spawn a NPC with a weapon with the #spawn command
But when i #repop NPC lost weapon.
Now :
I can't spawn a NPC with a weapon with the # spawn command
And when i use # repop or zone restart, npc don't show weapon.

Hope that help.
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  #11  
Old 11-25-2005, 11:31 AM
rmcgraw1
Fire Beetle
 
Join Date: Apr 2005
Posts: 19
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i have been trying both ways to give guards weapons meele_texture and by putting them in the loot none of the guards show the weapons either way i know the meele texture used to work but i think they are trying to get it to work with the loot and it just isn't there yet
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