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  #1  
Old 05-07-2006, 07:21 AM
mrea
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
Default OP_GuildMOTD

Using version EQEmu-0.7.0-786 (2006-04-25) the zone crashes shortly after a player logs in. The last packet that I see sent is OP_GuildMOTD followed by a certain length (typically being in the upper 400s if I remember correctly).
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  #2  
Old 05-09-2006, 12:22 PM
mrea
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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No one has ever heard of this problem? I figure I'll give the exact length: 648. Immediately after my character spawns the zone crashes.

I tried compiling my own version of the Emulator but EQStreamType.h was missing.
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  #3  
Old 05-09-2006, 01:24 PM
Belfedia
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Join Date: Jan 2005
Posts: 1,109
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Don't have this problem on my version :(
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  #4  
Old 05-14-2006, 11:55 AM
mrea
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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I still get this on the latest automated build. I even made a character and created a guild from the HTTP interface and also placed an MOTD for that guild in the database, it still says length 648
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