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  #1  
Old 08-09-2006, 12:45 PM
Aramid
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Join Date: May 2006
Posts: 356
Default Mobs in New Zone - Spells and Aggro

I've made a new zone, populated it with some mobs, but whenever the mob cast a spell, it is ALWAYS interrupted even if I am not attacking it at the time. I can also walk up to the mob who is ready to attack and has a higher level than my character, but the mob doesn't attack. The Aggro range is set to 100 in the database. I've copied the zonename.map file to the server and restarted the server. The zone is Dynamic. Am I leaving something out of the zone file I created that makes this all work?
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  #2  
Old 08-10-2006, 09:15 AM
rojadruid
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Join Date: May 2005
Location: Smith Falls, Ontario, Canada
Posts: 283
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Quote:
Originally Posted by Aramid
I've made a new zone, populated it with some mobs, but whenever the mob cast a spell, it is ALWAYS interrupted even if I am not attacking it at the time. I can also walk up to the mob who is ready to attack and has a higher level than my character, but the mob doesn't attack. The Aggro range is set to 100 in the database. I've copied the zonename.map file to the server and restarted the server. The zone is Dynamic. Am I leaving something out of the zone file I created that makes this all work?
did you create a ".map" file for the zone?
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  #3  
Old 08-10-2006, 11:58 PM
Aramid
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Join Date: May 2006
Posts: 356
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Quote:
Originally Posted by rojadruid
did you create a ".map" file for the zone?
Yes, Openzone creates a .map file for the zone you create and I copied it to the server map files folder.
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