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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 11-04-2006, 03:45 PM
Rhodan
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Join Date: Oct 2006
Posts: 179
Default GeorgeS - recipe editor prob

In the recipe editor I was trying to remove a lore non stackable bone chips from a recipe and add the normal stackable ones. However, no matter which bone chips I selected from the "find" menu, the same lore and non-stackable bone chips were added.

Are you adding by name or by ID#?
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  #2  
Old 11-04-2006, 04:26 PM
GeorgeS
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I just tried changing a recipe to use bone chips and all the ones I used work fine. You did click on "Save Recipe" riight?To overwrite an item with another, select that row then "Add as Ingredient",
then save the recipe and your done.

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  #3  
Old 11-04-2006, 06:52 PM
Rhodan
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Yep, I deleted the row then added a row, then selected the bone chips in find and clicked add as ingredient and saved the recipe. It came up as the same lore bonechips though.
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  #4  
Old 11-05-2006, 06:05 AM
GeorgeS
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Thanks for the bug report

Indeed after going over the program code, I found I was using item name as a reference rather than item_id, thus the first bone chips it finds is the one used.
Now it uses item_id.
Please download the newest version that's been uploaded



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  #5  
Old 11-05-2006, 06:58 AM
Rhodan
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Just did, it works perfect.

Thanks George!
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