Code:
enum {
SPECATK_NONE = 0,
SPECATK_SUMMON, //S
SPECATK_ENRAGE, //E
SPECATK_RAMPAGE, //R
SPECATK_FLURRY, //F
SPECATK_TRIPLE, //T
SPECATK_QUAD, //Q
UNSLOWABLE, //U
UNMEZABLE, //M
UNCHARMABLE, //C
UNSTUNABLE, //N
UNSNAREABLE, //I
UNFEARABLE, //D
IMMUNE_MELEE, //A
IMMUNE_MAGIC, //B
IMMUNE_FLEEING, //f
IMMUNE_MELEE_EXCEPT_BANE, //O
IMMUNE_MELEE_NONMAGICAL, //W
SPECATK_MAXNUM
//X,Y,Z are old interactive NPC codes
};