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  #1  
Old 12-02-2006, 04:05 AM
sylverwolf
Sarnak
 
Join Date: May 2005
Posts: 54
Default Bazaar teleporters

Anyone have working code to make the bazaar teleporters work? If not, am I on the right track here? Is it an invisible spawn with a proximity quest? I'm not very good at Perl coding but I can take another crack at it if need be.
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  #2  
Old 12-02-2006, 04:19 AM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

invisible npc with proximity would work.. but that isnt how it would be on normal eq.. anyways but ya that would work.
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  #3  
Old 12-14-2006, 11:25 AM
Aerewen
Hill Giant
 
Join Date: Dec 2006
Posts: 110
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unfortunately i dont believe the mesh object for the bazaar/guild hall zonelines are available in titanium... i remember that being part of the PoR update... you could probably make one tho by oversizing one of the pok doors and setting it as a zone teleporter like the pok stones/books... personally i always hated the proximity zone thing... cant count the number of times i was running to the GH zonein to get ported out just in time for a MGB to go off and lag me right into the guild hall lol
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  #4  
Old 12-15-2006, 07:31 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I agree. I never liked the auto-zone at the GH or Bazaar. I swear, I will post those facades tonight if it kills me. Need....focus....now....
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