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  #16  
Old 01-14-2007, 08:36 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Still no problem with any builds since 933 on FC4. You have your rulesflag = 1 in your account record? (gets set to 1 by entering #acceptrules). I have honestly not seen this. Maybe check your toons AGI too. Is it 1? Although, I think even SOE did away with AGI=1 making you immovable.

Good luck guys. I honestly do not see the problem, no matter what I do.
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  #17  
Old 01-16-2007, 11:02 AM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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With the issue of people being Stuck when they zone in

I think this has something to do with the binarys not reading the "underworld" coordinates in the zone table.....

That would explain also why in the latest build if you hit Jump, you just keep going up , and never stop hehe

Underworld coords needs to be read correctly it's not atm (I think)


KingMort
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  #18  
Old 01-16-2007, 02:26 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Problem solved already I hadn't sourced in the "cancombat" fix from 942
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  #19  
Old 01-17-2007, 02:13 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by Angelox
Problem solved already I hadn't sourced in the "cancombat" fix from 942
/bonk Angelox

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