Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-10-2007, 10:59 PM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
Default Expendable potions have no charges

...no matter what the db says.

This was working in build 992.. but sometime after that it broke. Now any potions (such as healing potions, whatever) have no charges no matter what they are set for in the db.

I also confirmed this with Mort at KMRA. They also have this problem so it's not just me.

I hope there is an easy fix. Thank you.
__________________
--
Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
Reply With Quote
  #2  
Old 08-11-2007, 09:28 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Apparently stackable potions were never really working 'right', when stacking was fixed to work correctly they broke completely.

Hopefully I have it fixed tonight.
Reply With Quote
  #3  
Old 08-11-2007, 02:01 PM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
Default

Thank you, KLS. This is especially important to us because we offer potions off of our noob vendors.

So, in advance, thank you!
__________________
--
Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
Reply With Quote
  #4  
Old 08-11-2007, 07:51 PM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
Default

Fixed in 1029! Wonderful, thanks!!
__________________
--
Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
Reply With Quote
  #5  
Old 08-12-2007, 07:23 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

KLS, is this stacking fix supposed to allow arrows to be stacked to 100? When I summon a batch, and break off 1, I cannot re-add it to the remaining stack of 99. It still seems to do the 20-max stack. Just compiled a new 1029 on Windows.

If this fix is just about potions, nm.


Edit: I just summoned 10 Dose Blood of the Wolf, cast one on myself, got the buff, but the charges never went down one. When I tried to zone to see if zoning would change the charges, my zone crashed. The latter could very well be me...

Edit v2: When I got back in game, the potion had lost 1 charge as expected. So it's partially good news!

Last edited by John Adams; 08-12-2007 at 03:29 PM..
Reply With Quote
  #6  
Old 08-12-2007, 08:07 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Odd, I tested with arrows all night. I broke literally 50 stacks of arrows and remade them.

Didn't try multi-charge potions cause there was no problem with them before.
Reply With Quote
  #7  
Old 08-12-2007, 08:35 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Summoned: Arrows of Marr (ID 8335) are the ones I used.

The 10 dose not updating is more an issue with items with charges in general that's been around a bit.. they just don't update clientside. I reverted potion changes for 6.2 because apparently it doesn't display stackable items if they have click effects like titanium does.

Last edited by KLS; 08-12-2007 at 04:37 PM..
Reply With Quote
  #8  
Old 08-18-2007, 09:34 PM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
Default

Quote:
Originally Posted by KLS View Post
Summoned: Arrows of Marr (ID 8335) are the ones I used.

The 10 dose not updating is more an issue with items with charges in general that's been around a bit.. they just don't update clientside. I reverted potion changes for 6.2 because apparently it doesn't display stackable items if they have click effects like titanium does.
They do update once you zone.. that's the only problem with them that I see. #si a gate potion or something, hit it a couple of times.. it will still say 10. Now zone. It will then correctly display 8.
__________________
--
Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:04 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3