A couple of bug fixes, one nasty, and some eye candy:
1. Fixed a bug where scenes that use ice or icewater water settings won't load.
2. Fixed a bug in the ground editor where clicking "show other polys" would hide the ground if it was created within OpenZone.
3. Added a "realistic sky" checkbox to the display options pane. This will tint the sky the same way that SimpleClient does, and is aware of the time-of-day setting.
You can get it here:
http://downloads.sourceforge.net/eqe...9&big_mirror=0
Wind