Quote:
Originally Posted by ChaosSlayer
from what i read over the boards- NEVER EVER EVER use "pause" command - it freezes entire zone action =)
and if you allreday have the the way point set up - why don't assign the stop delay directly in the grid?
|
I guess i should have stated that was the first method i tried, I had the npc pause for 60 seconds in grid. He did stop just like the pause makes him pause, but he never does the quest::shout or quest::doanim("33");.
I even went as far as mixing them up, so i was just thinking i missed something simple. oh well not the end of the world.
Thanks Though
~LL~