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  #16  
Old 04-08-2008, 08:04 PM
Aramid
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Quote:
Originally Posted by Ven-elexver1 View Post
yea but i leave my port at 0 it will auto pick a port for the zone .Under Launcher i put my db peq under name and under Dynamics i have the number 20 that loads 20 dynamic zones. Ps use short names under Launcher_zones
Yes, but you are talking about DYNAMIC Zones and I am talking about STATIC Zones. Apples and Oranges
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  #17  
Old 04-08-2008, 08:15 PM
Ven-elexver1
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yea just letting him know how to do them also. Only thing i do diff on static is in navicat i go to Launcher_Zones .

Launcher zone Port
peq poknowledge 0

Peq tutorialb 0


Mysql sets the ports auto but you must use short names for zones can be found in navicat under zones
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  #18  
Old 04-09-2008, 02:03 AM
Jest
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Ven-elexver1, under Launcher all I have is
name:Zone
dynamics:25

Aramid, for static zones, can I leave the port at 0 to avoid me fubaring it up?
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  #19  
Old 04-09-2008, 05:12 AM
Aramid
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I've never tried it, but apparently you can. Only way to tell is to try it and see what happens.
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  #20  
Old 04-09-2008, 06:08 AM
Jest
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Thanks
Worked like a charm!
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  #21  
Old 06-22-2008, 01:41 AM
ChaosSlayer
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a related question.

so you can make everyone automaticly start in 1 zone wihout changing anything, BUT what about their BIND locations? everyone bind location will still be assigned to their initial home city...

anyway to overwright that easily?
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  #22  
Old 06-22-2008, 01:46 AM
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trevius
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Startzone in the variables sets the bind there as well. They are bound to the zone they start in. They won't go back to their home cities.
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  #23  
Old 06-22-2008, 01:50 AM
ChaosSlayer
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that be great!

but what about exact location? excatly where- say in "tutorial" will everyone be bound/spawn? I take it it could be at SAFE point?
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  #24  
Old 06-22-2008, 01:54 AM
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trevius
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Quote:
Originally Posted by ChaosSlayer View Post
that be great!

but what about exact location? excatly where- say in "tutorial" will everyone be bound/spawn? I take it it could be at SAFE point?
Yes, in nexus it is 0,0,-31 or whatever. Should always be safe point.
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  #25  
Old 06-22-2008, 02:01 AM
ChaosSlayer
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ah perfect this makes things much much easier.
thanks trev! =)
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