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  #76  
Old 06-23-2008, 01:44 AM
ChaosSlayer
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Join Date: May 2007
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so its actualy the instanced one of nektulus, not nektulus itself
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  #77  
Old 06-25-2008, 12:25 AM
John Adams
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Join Date: Jul 2006
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I'm glad you cleared that nektulos stuff up. There was the original nek from when I was a baby inkie... then there was some crappy nek that looked like a dark, gloomy forest which comes with Titanium and I hate hate hate...

Then, there was the sublime one that was used on the Progression servers the last time I played EQ. If that's 3.0, that's the one I am after.
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  #78  
Old 06-29-2008, 02:08 PM
John Adams
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Join Date: Jul 2006
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I guess as others have tried, I replaced my nektulos.* files with what is currently in the Live client, and zoned in. Total blackness, and it "sounded" like every NPC in the game was right on top of me. It was too scarey, I had to zone out!

So I guess Nek v3.0 won't work for now :( plus, you can't really patch that out to your players anyway, I suppose.
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  #79  
Old 09-15-2008, 03:29 AM
Babul
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Join Date: Sep 2008
Location: Rome
Posts: 37
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Hi Angelox I am using your Db and downloaded the zones from your site, but I still had problems with Nektulos hole.. I renamed it on the titanium client and now i see the zone but I am having problems the mob are out of LoS when using spells you can see them nd attack them only with weapons.

What is the problem and where/how to fix?

thanks
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