Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

Reply
 
Thread Tools Display Modes
  #1  
Old 12-04-2008, 04:30 AM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
Posts: 58
Default Spell Editor question...

Hey all...

I was wondering if I was to use the spell editor and change a spell to do something else...

for example, Tail Sweep... it does 7k direct damage....

Would I be able to change it to do say, 3k or 4k damage instead and not have to give out any special spell files? or would I be able to just change it server side and everything will be fine?

TIA
__________________
~Tuul
Mithaniel Marr
http://mithmarr.power-rpg.com/
Reply With Quote
  #2  
Old 12-04-2008, 09:11 AM
KrackAdams
Fire Beetle
 
Join Date: Aug 2008
Location: US
Posts: 14
Default

Hi,

If you make changes to the spell.us on the server side, you would need to do the same thing to the client side. The spell(s) would be broken if changes to only server side. So just make the spell.us (server side) changes downloadable from your websit.
Reply With Quote
  #3  
Old 12-04-2008, 02:47 PM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
Posts: 58
Default

Ah ok. thats what I thought, just wanted to make sure that was true before I go changing things like that and screw stuff up.
__________________
~Tuul
Mithaniel Marr
http://mithmarr.power-rpg.com/
Reply With Quote
  #4  
Old 12-05-2008, 02:58 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

You can change some things without requiring clients to have a copy of the edited spell file. Changing damage like that isn't an issue. You wouldn't need to give out a custom spell file. But, if you want to change anything that would effect the client, like mana cost, cast time, buff icon, and others, that would require a custom spell file for the client to not see odd things happen when they cast that spell.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #5  
Old 12-05-2008, 05:04 AM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
Posts: 58
Default

Sweet. thanks Trev...

All I wanted to do was lower the damage on a spell or two. nothing that the players would be using, just the mob's spells. Now that you have really explained it for me, I understand now. Thanks again.
__________________
~Tuul
Mithaniel Marr
http://mithmarr.power-rpg.com/
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:45 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3