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  #1  
Old 01-08-2009, 11:55 AM
zycron
Fire Beetle
 
Join Date: Dec 2008
Location: florida
Posts: 6
Default Tools worked Great until 1129 Upgrade

I was using all your awsome tools perfectly when i was running 1119emu with rev245 PEQDB then i updated everything to 1129 and now spawn editor tells me when i click a spawngroup Item not found and it crashes ;(
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  #2  
Old 01-08-2009, 12:19 PM
zycron
Fire Beetle
 
Join Date: Dec 2008
Location: florida
Posts: 6
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Sorry to Bump, but i have read some posts and found my errors.. when i upgraded the DB apparently a Dev. moved the timeleft field out of the spawn2 table. so my question is can i readd the field and just leave the entries blank and have the spawn editor work without messing up my DB? and if so how LOL
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  #3  
Old 01-08-2009, 10:55 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
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The most recent version works with rev245.

GeorgeS
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Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
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  #4  
Old 01-10-2009, 11:11 AM
zycron
Fire Beetle
 
Join Date: Dec 2008
Location: florida
Posts: 6
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no sir revision 265 when i load a spawn it crashes the spawn editor ;(
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  #5  
Old 01-10-2009, 11:15 AM
zycron
Fire Beetle
 
Join Date: Dec 2008
Location: florida
Posts: 6
Default

err meant revision 245 sorry hehe it loads but when i click a spawn it crashes.. but if i got into the spawn 2 table and add the timeleft field it works again
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  #6  
Old 01-11-2009, 03:22 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
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ah, ok I understand what's going on. The spawn editor you're using is now integrated into the npc/loot editor now. That older program is depreciated.


GeorgeS
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Toolshop is open for business


http://www.georgestools.chrsschb.com//
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