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  #16  
Old 01-14-2009, 12:19 PM
cubber
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Thanks for the clarification Derision.
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  #17  
Old 01-14-2009, 01:13 PM
Angelox
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Quote:
Originally Posted by Derision View Post
The EQOffline:BotCount rule should really be a RULE_INT (integer) rather than a RULE_REAL (floating point).
I'll get this fixed - I just at first didn't have any makefiles for with the WORLD makefile, and was going crazy trying everything, tell I realized what it was.

I've been trying to post replies on these forums, but for seems it goes dead at night for hours and now seems to drop a lot during the day too. Last night I couldn't get on here to reply, finally I just went to bed.
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  #18  
Old 01-14-2009, 01:26 PM
Angelox
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Derision; I also noticed, it seemed at one time, when I did a 'make clean' from the source root, it would go through all the subs and include a 'make depend' , it doesn't seem to do that anymore, just includes 'make clean' only.
I wonder if something got removed?


Quote:
Originally Posted by Derision View Post
It's not actually your fault, it is a problem with the makefiles.

Both the makefile.common for world and zone specify ../common/rulesys.o in the SF= line.

../common/rulesys.o gets compiled for world first, then, when zone gets compiled, it sees that ../common/rulesys.o is newer than ../common/rulesys.cpp and so it knows it doesn't need to recompile it.

Normally, this is not a problem, however in the case of code bracketed in #ifdef/#endif, where different defines are used between world and zone, it causes problems.

Instead of ../common/rulesys.o, the world and zone makefile.common should specify .obj/rulesys.o

This tells the makefile to compile it's own private version using it's own set of -D flags.

I'll update the makefiles.
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  #19  
Old 01-14-2009, 05:31 PM
Derision
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Quote:
Originally Posted by Angelox View Post
Derision; I also noticed, it seemed at one time, when I did a 'make clean' from the source root, it would go through all the subs and include a 'make depend' , it doesn't seem to do that anymore, just includes 'make clean' only.
I wonder if something got removed?
I don't know. The oldest source I have readily to hand on my Linux server is 0.7.0-1035 and it seems to exhibit the same behaviour as the current makefiles.
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  #20  
Old 01-14-2009, 09:54 PM
Angelox
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I just started to make this post pointing out it was working in EQEmu-0.7.0-1129, but not now, and I saw why it doesn't work;
when someone uploaded the source to SVN, they also uploaded their .depend files , the makefile checks to see if there is .depend files, if not it will auto make them. So, you can quickly run a 'make clean' from the root, all that will happen and new custom .depend files are created. If there already are .depend files, then you have to force a 'make depend' in each directory.


Quote:
Originally Posted by Derision View Post
I don't know. The oldest source I have readily to hand on my Linux server is 0.7.0-1035 and it seems to exhibit the same behaviour as the current makefiles.
EDIT:
That problem was me, I must have at one time run 'make clean' in my local SVN , and it created the .depend files - since it's on another PC with another version of my distro, it made the problems for me. I deleted the .depend files from SVN, it works again.

Last edited by Angelox; 01-15-2009 at 07:50 AM..
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  #21  
Old 01-22-2009, 11:08 PM
Kaain
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Hmm... been trolling around here and ProjectEQ for a couple of days looking for other reports of this. I have the same issue after upgrading my server from Revision245-Bots to the compiled version CD posted on code.google.com that is Revision279-Bots.zip. When starting the server World ERRORS on the following:
[01.22. - 20:27:33] [RULES__ERROR] Unable to find rule 'EQOffline:BotManaRegen'
[01.22. - 20:27:33] [RULES__ERROR] Unable to interpret rule record for EQOffline:BotManaRegen
[01.22. - 20:27:33] [RULES__ERROR] Unable to find rule 'EQOffline:BotFinishBuffing'
[01.22. - 20:27:33] [RULES__ERROR] Unable to interpret rule record for EQOffline:BotFinishBuffing
[01.22. - 20:27:33] [RULES__ERROR] Unable to find rule 'EQOffline:BotCount'
[01.22. - 20:27:33] [RULES__ERROR] Unable to interpret rule record for EQOffline:BotCount

After logging my player in, I cannot spawn any bots so in my case the BotCount must default to 0.

I can see the rules in the rule_values table, bot records in the bot tables and even completely dropped my db and reinstalled from scratch and then restored my account table from a recent backup. I'm thinking the problem isn't database but the compiled exe's from Revision279-Bots.

Is it possible the issue discussed in this thread could by my problem if CD compiled from the same source?
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  #22  
Old 01-22-2009, 11:22 PM
Angelox
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Appears the compile was made with the bot/ makefiles left out. You can go to my Site and download the executables I have posted, see if it works better , mine are 276, will be 279 this weekend (haven't had time for the 279 executable compile).
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  #23  
Old 01-23-2009, 02:36 AM
Kaain
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Thank you Angelox! Your exe's seem to have done the trick. No more world errors. I'll bring the exe's up to date whenever new ones are available since I don't have compile capabilities. Maybe I won't need a new keyboard now that I have stopped bashing my forehead into it

Kudos to all the excellent work you guys have done on the bots system. The main reason I updated.
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  #24  
Old 01-28-2009, 01:31 PM
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So what needs to be done to the SVN to correct this? I assume EQBOTS needs to be added to world in the Windows project? I don't work with EQOffline much, so I just compile and post it for the benefit of those who wish to use it. If anybody ever has corrections to the SVN and you have access to it, please commit.
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  #25  
Old 01-28-2009, 02:36 PM
Angelox
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Quote:
Originally Posted by cavedude View Post
So what needs to be done to the SVN to correct this? I assume EQBOTS needs to be added to world in the Windows project? I don't work with EQOffline much, so I just compile and post it for the benefit of those who wish to use it. If anybody ever has corrections to the SVN and you have access to it, please commit.
I have my set of makefiles that include bots , I can add them to the SVN in another directory, if that's OK with you - if anyone wants bots, they can copy/paste the directorys into the source. I'm just not sure about what to do.
I have all the working makefiles for Linux and windows.
EDIT
:
Anyway, it's done, that's how I use them, it's easy enough for them just to copy/overwrite the bot makefiles, if they want bots. Change if you don't like it.

Last edited by Angelox; 01-29-2009 at 12:15 AM..
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  #26  
Old 01-28-2009, 04:43 PM
Congdar
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I remember Cavedude fixed up the proj files for VC so you could switch between bots and no bots using the Configuration Manager.

Cavedude,
Can you update the Configuration Manager to include EQBOTS in World.vcproj when you select the bots compile options and not to when you don't please? I'd do it but I don't have any idea what you did. It's probably something simple, I just haven't ever looked at that part of Visual Studio. You did the linux make files then too. Is there some kind of option for linux that works like the Configuration Manager in VS that you could fix up too? I think this would be better than extra files for copying around and if there's a need to change them again in the future it would be fewer files to modify.
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  #27  
Old 01-28-2009, 06:14 PM
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Quote:
Originally Posted by Congdar View Post
Can you update the Configuration Manager to include EQBOTS in World.vcproj when you select the bots compile options and not to when you don't please?
That's all I needed to know. Done. Angelox you can delete the Windows solutions files you just uploaded as we won't need them anymore, obviously. Keep the Linux makefiles though until I merge bots into the normal makefiles. Thank you both!!!!
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