Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 03-07-2009, 06:13 AM
Wolftousen
Sarnak
 
Join Date: Apr 2008
Posts: 49
Default Throwing fix

File: zone/special_attacks.cpp
Line: 830

From:
if (!target->CheckHitChance(this, ARCHERY, 13)) {

To:
if (!target->CheckHitChance(this, THROWING, 13)) {

Description: Found this while searching for why Berserker Rage Volley Discipline wasn't working properly. There are 2 seperate functions for ranged attacks, one for throwing one for archery, but in both functions this line exists. It should check the throwing skill in the throwing function, not the archery skill...
Reply With Quote
  #2  
Old 03-07-2009, 06:32 AM
Wolftousen
Sarnak
 
Join Date: Apr 2008
Posts: 49
Default

File: zone/special_attacks.cpp
Line: 841

Add:

Code:
switch(GetAA(aaThrowingMastery))
{
	case 1:
		MaxDmg = MaxDmg * 115/100;
		break;
	case 2:
		MaxDmg = MaxDmg * 125/100;
		break;
	case 3:
		MaxDmg = MaxDmg * 150/100;
		break;
}
Description: This is for Berserker Throwing Mastery AAs
Reply With Quote
  #3  
Old 03-08-2009, 02:43 AM
Wolftousen
Sarnak
 
Join Date: Apr 2008
Posts: 49
Default

Ok, the first fix line number should be 1,005 for the latest SVN.

The second fix line number should be directly after line 1,015 in the latest SVN
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:50 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3