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  #1  
Old 06-15-2009, 11:58 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default Auto-inventory glitches

I was taking a break from some coding by messing around on The Grand Creation tonight, and encountered a couple of oddities with auto-inventory...ing. I don't know what Rev they're running, though, in case they've been fixed more recently.

1. When purchasing items, they can auto-inventory into containers they shouldn't be able to go into (armor pieces into a quiver in my experience).

2. When looting ammo, it won't go into the ammo slot, even when it's the same as the item in the slot. You have to pick it up and drop it on the slot.

Just thought I'd post something in case they hadn't been reported.

- Shendare
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  #2  
Old 06-16-2009, 01:15 AM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,492
Default

I have seen that. Another example:

Lets say you have 8 water flasks. If you buy new water flasks 1 at a time, it will stack. However, if you buy a whole stack (holding shift key), it will not fill up the 8 to equal 20 then put what is left over in next slot. Instead, it will just add the stack to the next slot.

But, if you had a stack of 20 on your cursor, and dropped it in the autoinventory area, it would do it the proper way.
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