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  #1  
Old 10-13-2008, 03:00 PM
Rocker8956
Hill Giant
 
Join Date: Sep 2007
Posts: 117
Default Quest command: Get Instance Flag

Below is a quest function for getting the instance flag of a character.

Zone\perlparser.cpp
Above XSRETURN_YES;
Insert
Code:
newXS(strcpy(buf, "getinstflag"), XS__getinstflag, file);
zone\perlparser.cpp
Above /*This is the callback perl will look for to setup the
Insert
Code:
XS(XS__getinstflag);
XS(XS__getinstflag)
{
    dXSARGS;
    if (items != 0)
        Perl_croak(aTHX_ "Usage: getinstflag()");

    int		RETVAL;
    dXSTARG;

	RETVAL = quest_manager.getinstflag();
	XSprePUSH; PUSHu((IV)RETVAL);

	XSRETURN(1);
}
Zone\questmgr.h
Near line 179 Insert
Code:
int getinstflag();
zone\questmgr.cpp
At end Insert
Code:
int QuestManager::getinstflag()
{
	return (database.GetCharInstFlagNum(initiator->CharacterID()));
}
  #2  
Old 11-05-2009, 09:29 AM
Serryon123
Sarnak
 
Join Date: May 2009
Location: nj
Posts: 39
Default

where do i copy the codes and insert them at? id like to do this.
  #3  
Old 11-05-2009, 12:13 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,447
Default

Quote:
Originally Posted by Serryon123 View Post
where do i copy the codes and insert them at? id like to do this.
This is horribly outdated. The new instancing support does this and much more, read up on the quest sections of the wiki.
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