OK, since were testing a new database on Forever-Hacking I wanted to get feedback on the DB. Once I am reasonably sure there aren't any major problems I'll release the DB, till then log on to Forever-Hacking.
This post will turn into a FAQ of sorts as I get responses...
Basic info:
Started with the basic 3.5 DB
Started with factions, and tradeskills from Drawde's DB
-items:
Added items from packetcollector (post eqemu 3.4, the item data changed)
Added items converted from
http://eqcollector.com/ (hackersquest data)
added items converted from pre eqemu 3.4 DB
added items created from collected magelo web info
-spawns, loot, factions, merchants:
all spawns loot faction and merchant inventory are converted from HQ data, see above.
Known problems:
-items:
the items made fom magelo may have wrong visual, and armor all show up as... think it is the cloth textures. Weapon visuals were set based on the icon, and I havn't done somethig similar with the armor yet.
-Spawns:
Some spawn points have several (or many) of the same mob spawned. This is a problem with the colected data that HQ has.
Only some mobs have loot, this is a lack of collected data. I did put coin loot based on level for all mobs that didn't have anything else though.
Now comments/problems/suggestions?
comments?
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