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  #1  
Old 09-23-2009, 01:33 PM
nightsta69
Hill Giant
 
Join Date: May 2005
Posts: 134
Default guild teleporter working

here is everything to make the guild hall teleporter work. its not full, as I took out some things for my server. but you can add those with a little research, and PEQ editor

spawn2 table
Code:
INSERT INTO `spawn2` VALUES ('72045', '80016', 'guildhall', '0', '-128.100006', '-25.500000', '3.100000', '81.000000', '0', 

'0', '0', '0', '1', '1');
INSERT INTO `spawn2` VALUES ('57311', '46047', 'guildhall', '0', '-102.800003', '-70.800003', '7.100000', '30.299999', '0', 

'0', '0', '0', '1', '1');
merchantlist table
Code:
INSERT INTO `merchantlist` VALUES ('345000', '10', '10092');
INSERT INTO `merchantlist` VALUES ('345000', '5', '10094');
INSERT INTO `merchantlist` VALUES ('345000', '1', '49803');
INSERT INTO `merchantlist` VALUES ('345000', '13', '76000');
INSERT INTO `merchantlist` VALUES ('345000', '12', '76001');
INSERT INTO `merchantlist` VALUES ('345000', '15', '76002');
INSERT INTO `merchantlist` VALUES ('345000', '17', '76003');
INSERT INTO `merchantlist` VALUES ('345000', '8', '76004');
INSERT INTO `merchantlist` VALUES ('345000', '19', '76005');
INSERT INTO `merchantlist` VALUES ('345000', '9', '76006');
INSERT INTO `merchantlist` VALUES ('345000', '22', '76007');
INSERT INTO `merchantlist` VALUES ('345000', '18', '76009');
INSERT INTO `merchantlist` VALUES ('345000', '16', '76010');
INSERT INTO `merchantlist` VALUES ('345000', '4', '76011');
INSERT INTO `merchantlist` VALUES ('345000', '7', '76012');
INSERT INTO `merchantlist` VALUES ('345000', '14', '88738');
INSERT INTO `merchantlist` VALUES ('345000', '3', '88739');
npc_type table
Code:
INSERT INTO `npc_types` VALUES ('345004', 'Zeflmin_Werlikanin', 'Portal Crystals', '50', '12', '41', '1', '3750', '0', 

'15', '47', '3', '19', '19', '0', '345000', '0', '0', '0', '0', '74', '200', '', '55', '0', '0', '0', '0', '0', '0', '0', 

'0', '0', '0', '0', '0', '0', '0', '0', '0', '1.7', '41', '41', '41', '41', '41', '0', '1', '1', '1197', '0', '1', '-15', 

'1', '191', '191', '191', '191', '191', '191', '191', '0', '0', '1', '0', '1', '0', '0', '0', '0', '0', '100', '0', '0');

INSERT INTO `npc_types` VALUES ('345005', 'guildhall_portal_trigger', null, '1', '240', '1', '11', '0', '2', '0', '0', '-

1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 'UMCNIDABfWOHgd', '70', '0', '1', '1', '1', '1', '0', '0', '0', '0', 

'0', '0', '0', '0', '0', '0', '0', '1.25', '79', '79', '79', '79', '79', '1', '1', '1', '0', '0', '0', '0', '0', '79', 

'79', '79', '79', '79', '79', '79', '1', '1', '1', '0', '1', '0', '0', '0', '0', '1', '100', '0', '0');
spawngroup table
Code:
INSERT INTO `spawngroup` VALUES ('80016', 'guildhall_80016', '0', '0', '0', '0', '0', '0', '0');
INSERT INTO `spawngroup` VALUES ('46047', 'guildhall3450004', '0', '0', '0', '0', '0', '0', '0');
zeflmin_werlikanin.pl
Code:
sub EVENT_SAY {
	if ($text=~ /Hail/i) {
		quest::say("Zeflmin Werlikanin says 'Hello $name. Come to take a look at the crystal geode? The geode has some very strong magic inside of it that can help you. I can bring out the magic of the geode for you, but a gnome has to make a living! Even if he's stuck in this little hole in the wall all the time. Not that I'm bitter. Each of the crystals I sell is linked to a location in our world. If you give me one of the crystals I can focus the geode to let you and your companions travel there in the blink of an eye!'");
	}
}
sub EVENT_ITEM {
	my @itemlist = (10092,10094,64191,76000,76001,76002,76003,76004,76005,76006,76007,76009,76010,76011,76012,76070,88735,88736,88737,88738,88739);
	foreach my $curitem (@itemlist) {
       if($curitem == $item1) {
			quest::setglobal($uguild_id."portal",$item1,7,"F");
			quest::emote("takes the crystal from you and mutters some arcane words over it.");
			quest::say("'The crystal geode is now active, just go step on the crystal platform and you'll be whisked away to your destination! I hope you don't get motion sickness!'");
			return;
	   }
	}
plugin::return_items(\%itemcount);
}
guildhall_portal_trigger.pl
Code:
sub EVENT_SPAWN {
	my $x = $npc->GetX();
	my $y = $npc->GetY();
	my $range = 10;
	quest::set_proximity($x - $range, $x + $range, $y - $range, $y + $range);

}
sub EVENT_ENTER {
	if(defined($qglobals{$uguild_id."portal"})) {
		quest::say("portal defined");
		quest::say("trying to port now");
		if(($qglobals{$uguild_id."portal"}) == 10092) {
			quest::movepc(76,-353.08,-374.8,3.75);
		}
		if(($qglobals{$uguild_id."portal"}) == 10094) {
			quest::movepc(71,542.45,1384.6,-650);
		}
		if(($qglobals{$uguild_id."portal"}) == 76000) {
			quest::movepc(13,-382,-284,-7);
		}
		if(($qglobals{$uguild_id."portal"}) == 76001) {
			quest::movepc(21,-1334.24,209.57,-51.47);
		}
		if(($qglobals{$uguild_id."portal"}) == 76002) {
			quest::movepc(27,-64,262,-93.96);
		}
		if(($qglobals{$uguild_id."portal"}) == 76003) {
			quest::movepc(38,0,0,66.6);
		}
		if(($qglobals{$uguild_id."portal"}) == 76004) {
			quest::movepc(54,10,-20,0);
		}
		if(($qglobals{$uguild_id."portal"}) == 76005) {
			quest::movepc(86,9565.05,2806.4,1045.2);
		}
		if(($qglobals{$uguild_id."portal"}) == 76006) {
			quest::movepc(110,340,5330,-17);
		}
		if(($qglobals{$uguild_id."portal"}) == 76007) {
			quest::movepc(117,895,-939,318);
		}
		if(($qglobals{$uguild_id."portal"}) == 76009) {
			quest::movepc(170,-1858,-420,-10);
		}
		if(($qglobals{$uguild_id."portal"}) == 76010) {
			quest::movepc(100,-1643.01,-3427.84,-6.57);
		}
		if(($qglobals{$uguild_id."portal"}) == 76011) {
			quest::movepc(300,-1461,-2263,-69);
		}
		if(($qglobals{$uguild_id."portal"}) == 76012) {
			quest::movepc(283,590,-1457,-123);
		}
		if(($qglobals{$uguild_id."portal"}) == 88738) {
			quest::movepc(160,-545,645,1);
		}
		if(($qglobals{$uguild_id."portal"}) == 88739) {
			quest::movepc(219,-37,-110,7.95);
		}
	}
}
enjoy!

Last edited by trevius; 01-30-2010 at 12:47 AM..
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  #2  
Old 09-23-2009, 01:54 PM
nightsta69
Hill Giant
 
Join Date: May 2005
Posts: 134
Default

ooopsie at guilhall_portal_trigger.pl

at 760011, should be 76011. i'd edit my post, but it won't let me
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  #3  
Old 01-29-2010, 11:05 AM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
Default

Was working with the code below to try to get this running on my private server. Does anyone know where you'd actually ENTER the guild hall/lobby? I never played EQ Live when this feature was active but I thought I remember if the portals are active it's the second huge door past the main bank in PoK. Is this still the case? If not, where else can you enter the guildhall?
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  #4  
Old 01-29-2010, 02:47 PM
ltflyr2
Fire Beetle
 
Join Date: Apr 2009
Location: Southern Illinois
Posts: 3
Default

There are 2 large columned entrances on the bank level of PoK. One is for the bazaar and the other is for the Guild Lobby. The portal is actually in the Guild Hall. It can be accessed at the side opposite the entrance to Guild Lobby. If you run all the way around, you'll see Magus Alaria(sp). On either side of her is a door. Those are the entrances to the Guild Hall.

Hope that helps.
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  #5  
Old 01-30-2010, 03:58 PM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
Default

Do you know how to actually activate the Guild Lobby from PoK so it doesn't port me back to another place within PoK by default?
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  #6  
Old 01-30-2010, 04:51 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Quote:
Originally Posted by Shiny151 View Post
Do you know how to actually activate the Guild Lobby from PoK so it doesn't port me back to another place within PoK by default?
In my copy of the PEQ database, the min_status in the zone table for the Guild Lobby and Guild Hall is 100. You could try this query
Code:
UPDATE `zone` SET `min_status` = '0' WHERE `zone`.`short_name`  = 'guildhall' LIMIT 1 ;
UPDATE `zone` SET `min_status` = '0' WHERE `zone`.`short_name`  = 'guildlobby' LIMIT 1 ;
and restart your server and try again.
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  #7  
Old 03-02-2010, 01:01 PM
Tilar
Sarnak
 
Join Date: Oct 2009
Posts: 35
Default

I'm still trying to get the guild lobby to be instanced. I got it where I can get in but I can take any character in there whether they are guilded or not and all be in the same zone.
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