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  #1  
Old 04-18-2010, 08:47 AM
kameko
Sarnak
 
Join Date: Apr 2010
Posts: 30
Default Help with events

Hey,

I'm wondering if anyone can help me. I am trying to get an event to happen
if my character says a certain phrase at a certain location.

There is no mob to target, so I can't put this in a mob file. I am assuming I'd
have to place this code in the player.pl file.

here is what I want, but it's just not working...

Code:
sub EVENT_SAY{
   # Player must say this phrase at loc -512, 1682 to spawn Aid Eino.
    if($text=~/Quellious be my guide/i)
    {
        if($x > 510 && $x < 514 && $y > 1680 && $y < 1684)
             quest::ding();       # Just a way to test if it works...
    }
}
Even if I comment out the condition for location it still does not work.

Can anyone help me with this ?

Thank you
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  #2  
Old 04-18-2010, 09:18 AM
realityincarnate
Developer
 
Join Date: Dec 2007
Posts: 122
Default

EVENT_SAY isn't triggered as a player quest event, so that code will never execute. Probably the easiest way to do what you want is to create an invisible npc in the area that you want to use.
Then, in that npc's script, create a proximity for the area you want the player to be in and use the EVENT_PROXIMITY_SAY event to trigger when someone says that text without needing to target the npc.
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  #3  
Old 04-18-2010, 09:24 AM
kameko
Sarnak
 
Join Date: Apr 2010
Posts: 30
Default

Hmmm.... well, what I really want to do is spawn an NPC there anyway, so if I make him invisable from the start, I can do as you suggested, and then make him visiable when the text is said... Thanks this helps
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  #4  
Old 04-18-2010, 09:43 AM
kameko
Sarnak
 
Join Date: Apr 2010
Posts: 30
Default

Ok, sorry to be a bother, but can someone tell me what script file I'd need to use / write to spawn a npc in a zone ?

I'm thinking default.pl, but I'm not sure


Thanks
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