Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-30-2010, 10:00 AM
lanystvyl
Sarnak
 
Join Date: Jan 2010
Posts: 53
Default pvp rules or tools

Are there any DB-rules or tools and or tutorials to configure a pvp server? The only thing I can find is the discord quest, which I turned on, but how do I manage top kills, alliances, pvp zones or not pvp zones. guild war, light vs. dark.....stuff like that would be a helpful start.

TYIA
Reply With Quote
  #2  
Old 06-30-2010, 05:36 PM
lanystvyl
Sarnak
 
Join Date: Jan 2010
Posts: 53
Default lets see what happens

I just downloaded the source and the edits for a faction based pvp server. I'm not a programmer so this should be interesting. thanks to TheLieka and Shin Noir, for posting them up!
Reply With Quote
  #3  
Old 06-30-2010, 05:59 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,450
Default

Quote:
Originally Posted by lanystvyl View Post
Are there any DB-rules or tools and or tutorials to configure a pvp server? The only thing I can find is the discord quest, which I turned on, but how do I manage top kills, alliances, pvp zones or not pvp zones. guild war, light vs. dark.....stuff like that would be a helpful start.

TYIA
There's no DB rules or tools or tutorials on this matter. It requires knowledge of C++ (and if you want things to be flexible, you may want to learn how C++ interfaces with MySQL in eqemu.) amongst other things.

You'll probably want to start in the IsAttackAllowed stuff in aggro.cpp I think it was. Then move on to IsBeneficialAllowed. Those two functions dictate the core PVP functions. You can do faction based, guild based, team based, etc, pvp all in those two functions. Of course, for things like item drops, EQEmu Guildwars, that is a little bit advanced (though most of those things can be done in perl scripting now, rather than the hardcoding devnoob/image did.) and after you learn a bit of C from those two functions, that would probably be the next step. Good luck.
Reply With Quote
  #4  
Old 06-30-2010, 06:42 PM
lanystvyl
Sarnak
 
Join Date: Jan 2010
Posts: 53
Default

Thanks for the help, Ill check out those functions.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:20 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3