LOL Akkadius - I'm not on everyday, but I try
Ok, so I used the zone_adventure tool (within the npc&loot editor) and created a instance of a zone. It creates version 1 as expected. So when I reload the zone, the npc's have version=1 and originals have version=0. When editing one of the version=1's, the program retains the version #, so I'm not sure what to do.
Can you go thru your workflow and that should help reproduce the issue?
GeorgeS