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07-16-2011, 09:09 PM
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Hill Giant
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Join Date: Sep 2006
Posts: 172
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COMMITTED: Various bot tweaks
Hello everyone
Here are some bot code changes that I'd like to submit.
Pfyon has approved his code changes which are included.
Here is the change log:
Quote:
Bot Code Changes:
Pfyon's Archetype code - ie Warriors won't get KEI and wizards won't get attack haste
Pfyon's Cleric Mana Code - Cleric will stop DDing at 75% mana
Enchanter Mana Code - Enchanter will stop DDing at 75% mana
Enchanter will stop casting Rune at 75% mana (can still use #bot runeme)
Corrected Tracking Priority - Ranger > Druid > Bard
Tweaked Calm - Only one Bot will cast and Enchanter has priority
Enchanters will automatically cast mez (v1 - will tweak urgency and add AoE)
Added bot command setfollowdistance - allows spacing of bots behind player
Altered shrinkme command to shrink - allows target shrink (I play a dwarf )
Changed healing so hybrids wont start healing until health < 20%
Added check in slows - if a BST is grouped with a shaman or chanter they wont try to slow
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The .patch was created with the most recent svn 1971
Code:
Index: bot.cpp
===================================================================
--- bot.cpp (revision 1971)
+++ bot.cpp (working copy)
@@ -5,6 +5,7 @@
#include "doors.h"
#include "QuestParserCollection.h"
+
// This constructor is used during the bot create command
Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, 0, 0, 0, 0, 0, 0, false), rest_timer(1) {
if(botOwner) {
@@ -3559,7 +3560,7 @@
ns->spawn.is_npc = 0; // 0=no, 1=yes
ns->spawn.is_pet = 0;
ns->spawn.guildrank = 0;
- ns->spawn.showhelm = 1;
+ ns->spawn.showhelm = 1; //I had this changed to 0 as I dont like helms
ns->spawn.flymode = 0;
ns->spawn.size = 0;
ns->spawn.NPC = 0; // 0=player,1=npc,2=pc corpse,3=npc corpse
@@ -10075,6 +10076,7 @@
c->Message(0, "#bot group help - Displays the commands available to manage any BOTs in your group.");
c->Message(0, "#bot botgroup help - Displays the commands available to manage BOT ONLY groups.");
c->Message(0, "#bot mana [<bot name or target> | all] - Displays a mana report for all your spawned bots.");
+ c->Message(0, "#bot setfollowdistance ### - sets target bots follow distance to ### (ie 30 or 250).");
c->Message(0, "#bot [hair|haircolor|beard|beardcolor|face|eyes|heritage|tattoo|details <value>] - Change your BOTs appearance.");
// TODO:
// c->Message(0, "#bot illusion <bot/client name or target> - Enchanter Bot cast an illusion buff spell on you or your target.");
@@ -10117,6 +10119,21 @@
}
return;
}
+
+ //Criimson added Bot follow distance - SetFollowDistance
+ if(!strcasecmp(sep->arg[1], "setfollowdistance")) {
+ if((c->GetTarget() == NULL) || (c->GetTarget() == c) || (!c->GetTarget()->IsBot()) ) {
+ c->Message(15, "You must target a bot!");
+ }
+ else {
+ int32 BotFollowDistance = atoi(sep->arg[2]);
+ c->GetTarget()->SetFollowDistance(BotFollowDistance);
+
+ }
+
+ return;
+ }
+
if(!strcasecmp(sep->arg[1], "augmentitem")) {
AugmentItem_Struct* in_augment = new AugmentItem_Struct[sizeof(AugmentItem_Struct)];
@@ -10453,6 +10470,17 @@
return;
}
+ if(!strcasecmp(sep->arg[1], "picklock")) {
+ if((c->GetTarget() == NULL) || (c->GetTarget() == c) || !c->GetTarget()->IsBot() || (c->GetTarget()->GetClass() != ROGUE)) {
+ c->Message(15, "You must target a rogue bot!");
+ }
+ else {
+ entity_list.BotPickLock(c->GetTarget()->CastToBot());
+ }
+
+ return;
+ }
+
if(!strcasecmp(sep->arg[1], "archery")) {
if((c->GetTarget() == NULL) || (c->GetTarget() == c) || !c->GetTarget()->IsBot()) {
c->Message(15, "You must target a bot!");
@@ -10910,6 +10938,13 @@
Tracker = g->members[i];
TrackerClass = RANGER;
break;
+ case DRUID:
+ // Unless we have a ranger, druid is next best.
+ if(TrackerClass != RANGER) {
+ Tracker = g->members[i];
+ TrackerClass = DRUID;
+ }
+ break;
case BARD:
// If we haven't found a tracker yet, use bard.
if(TrackerClass == 0) {
@@ -10917,13 +10952,7 @@
TrackerClass = BARD;
}
break;
- case DRUID:
- // Unless we have a ranger, druid is next best.
- if(TrackerClass != RANGER) {
- Tracker = g->members[i];
- TrackerClass = DRUID;
- }
- break;
+
default:
break;
}
@@ -11348,7 +11377,8 @@
Group *g = c->GetGroup();
for(int i=0; i<MAX_GROUP_MEMBERS; i++) {
- if(g && g->members[i] && g->members[i]->IsBot() && ((g->members[i]->GetClass() == ENCHANTER) || g->members[i]->GetClass() == CLERIC)) {
+ //Criimson - seperated cleric and chanter so chanter is primary
+ if(g && g->members[i] && g->members[i]->IsBot() && (g->members[i]->GetClass() == ENCHANTER)) {
Bot *pacer = g->members[i]->CastToBot();
pacer->Say("Trying to pacify %s \n", target->GetCleanName());
@@ -11356,12 +11386,29 @@
if(target->FindType(SE_Lull) || target->FindType(SE_Harmony) || target->FindType(SE_Calm))
//if(pacer->IsPacified(target))
c->Message(0, "I have successfully pacified %s.", target->GetCleanName());
+ return;
/*else
c->Message(0, "I failed to pacify %s.", target->GetCleanName());*/
}
else
c->Message(0, "I failed to pacify %s.", target->GetCleanName());
}
+ //Criimson - seperated cleric and chanter so chanter is primary
+ if(g && g->members[i] && g->members[i]->IsBot() && (g->members[i]->GetClass() == CLERIC) && (GroupHasEnchanterClass(g) == false)) {
+ Bot *pacer = g->members[i]->CastToBot();
+ pacer->Say("Trying to pacify %s \n", target->GetCleanName());
+
+ if(pacer->Bot_Command_CalmTarget(target)) {
+ if(target->FindType(SE_Lull) || target->FindType(SE_Harmony) || target->FindType(SE_Calm))
+ //if(pacer->IsPacified(target))
+ c->Message(0, "I have successfully pacified %s.", target->GetCleanName());
+ return;
+ /*else
+ c->Message(0, "I failed to pacify %s.", target->GetCleanName());*/
+ }
+ else
+ c->Message(0, "I failed to pacify %s.", target->GetCleanName());
+ }
/*else
c->Message(15, "You must have an Enchanter or Cleric in your group.");*/
}
@@ -11730,12 +11777,16 @@
}
// Shrink
- if ((!strcasecmp(sep->arg[1], "shrinkme")) && (c->IsGrouped())) {
+ if ((!strcasecmp(sep->arg[1], "shrink")) && (c->IsGrouped())) {
Mob *Shrinker;
int32 ShrinkerClass = 0;
Group *g = c->GetGroup();
+ Mob *target = c->GetTarget();
- if(g) {
+ if(target == NULL || (!target->IsClient() && !target->IsBot()))
+ c->Message(15, "You must select a player or bot");
+
+ else if(g) {
for(int i=0; i<MAX_GROUP_MEMBERS; i++){
if(g->members[i] && g->members[i]->IsBot()) {
switch(g->members[i]->GetClass()) {
@@ -11760,7 +11811,8 @@
if (c->GetLevel() >= 15) {
Shrinker->Say("Casting Shrink...");
//Shrinker->CastToBot()->BotRaidSpell(345);
- Shrinker->CastSpell(345, c->GetID(), 1);
+ //Shrinker->CastSpell(345, id), 1);
+ Shrinker->CastToBot()->SpellOnTarget(345, target);
}
else if (c->GetLevel() <= 14) {
Shrinker->Say("I'm not level 15 yet.");
@@ -11772,7 +11824,8 @@
if (c->GetLevel() >= 23) {
Shrinker->Say("Casting Shrink...");
//Shrinker->CastToBot()->BotRaidSpell(345);
- Shrinker->CastSpell(345, c->GetID(), 1);
+ //Shrinker->CastSpell(345, id), 1);
+ Shrinker->CastToBot()->SpellOnTarget(345, target);
}
else if (c->GetLevel() <= 22) {
Shrinker->Say("I'm not level 23 yet.");
@@ -13255,7 +13308,8 @@
int8 botCasterClass = caster->GetClass();
- if( botCasterClass == CLERIC || botCasterClass == DRUID || botCasterClass == SHAMAN || botCasterClass == PALADIN || botCasterClass == BEASTLORD || botCasterClass == RANGER) {
+ //CRIIMSON: Changed so heal based on health percentage is different for hybrids
+ if( botCasterClass == CLERIC || botCasterClass == DRUID || botCasterClass == SHAMAN) {
//If AI_EngagedCastCheck() said to the healer that he had to heal
if( iSpellTypes == SpellType_Heal ) {
// check in group
@@ -13300,6 +13354,52 @@
}
}
+ //CRIIMSON: Changed so heal based on health percentage is different for hybrids
+ if( botCasterClass == PALADIN || botCasterClass == BEASTLORD || botCasterClass == RANGER) {
+ //If AI_EngagedCastCheck() said to the healer that he had to heal
+ if( iSpellTypes == SpellType_Heal ) {
+ // check in group
+ if(caster->HasGroup()) {
+ Group *g = caster->GetGroup();
+
+ if(g) {
+ for(int i = 0; i < MAX_GROUP_MEMBERS; i++) {
+ if(g->members[i] && !g->members[i]->qglobal) {
+ if(g->members[i]->IsClient() && g->members[i]->GetHPRatio() < 20) {
+ if(caster->AICastSpell(g->members[i], iChance, SpellType_Heal))
+ return true;
+ }
+ else if((g->members[i]->GetClass() == WARRIOR || g->members[i]->GetClass() == PALADIN || g->members[i]->GetClass() == SHADOWKNIGHT) &&
+ g->members[i]->GetHPRatio() < 20)
+ {
+ if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+ return true;
+ }
+ else if(g->members[i]->GetClass() == ENCHANTER && g->members[i]->GetHPRatio() < 20) {
+ if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+ return true;
+ }
+ else if(g->members[i]->GetHPRatio() < 20) {
+ if(caster->AICastSpell(g->members[i], 100, SpellType_Heal))
+ return true;
+ }
+ }
+
+ if(g->members[i] && !g->members[i]->qglobal && g->members[i]->HasPet() && g->members[i]->GetPet()->GetHPRatio() < 20) {
+ if(g->members[i]->GetPet()->GetOwner() != caster && caster->IsEngaged() && g->members[i]->IsCasting() && g->members[i]->GetClass() != ENCHANTER )
+ continue;
+
+ if(caster->AICastSpell(g->members[i]->GetPet(), 100, SpellType_Heal))
+ return true;
+ }
+ }
+ }
+ }
+
+ // TODO: raid heals
+ }
+ }
+
//Ok for the buffs..
if( iSpellTypes == SpellType_Buff) {
// Let's try to make Bard working...
@@ -13332,6 +13432,7 @@
return false;
}
+
Mob* EntityList::GetMobByBotID(uint32 botID) {
Mob* Result = 0;
Index: bot.h
===================================================================
--- bot.h (revision 1971)
+++ bot.h (working copy)
@@ -292,6 +292,7 @@
static bool GroupHasClericClass(Group* group) { return GroupHasClass(group, CLERIC); }
static bool GroupHasDruidClass(Group* group) { return GroupHasClass(group, DRUID); }
static bool GroupHasShamanClass(Group* group) { return GroupHasClass(group, SHAMAN); }
+ static bool GroupHasEnchanterClass(Group* group) { return GroupHasClass(group, ENCHANTER); }
static bool GroupHasPriestClass(Group* group) { return GroupHasClass(group, CLERIC | DRUID | SHAMAN); }
// "GET" Class Methods
Index: botspellsai.cpp
===================================================================
--- botspellsai.cpp (revision 1971)
+++ botspellsai.cpp (working copy)
@@ -40,6 +40,39 @@
botSpell.ManaCost = 0;
switch (iSpellTypes) {
+ case SpellType_Mez: {
+ if (tar->GetBodyType() != BT_Giant) {
+ if(!checked_los) {
+ if(!CheckLosFN(tar))
+ break; //cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
+
+ checked_los = true;
+ }
+
+ //TODO
+ //Check if single target or AoE mez is best
+ //if (TARGETS ON MT IS => 3 THEN botSpell = AoEMez)
+ //if (TARGETS ON MT IS <= 2 THEN botSpell = BestMez)
+
+ botSpell = GetBestBotSpellForMez(this);
+
+ if(botSpell.SpellId == 0)
+ break;
+
+ Mob* addMob = GetFirstIncomingMobToMez(this, botSpell);
+
+ if(!addMob){
+ //Say("!addMob.");
+ break;}
+
+ if(!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
+ break;
+
+ castedSpell = AIDoSpellCast(botSpell.SpellIndex, addMob, botSpell.ManaCost);
+
+ }
+ break;
+ }
case SpellType_Heal: {
if (tar->DontHealMeBefore() < Timer::GetCurrentTime()) {
int8 hpr = (int8)tar->GetHPRatio();
@@ -186,7 +219,7 @@
}
}
break;
- }
+ }
case SpellType_Root: {
if (!tar->IsRooted() && tar->DontRootMeBefore() < Timer::GetCurrentTime()) {
if(!checked_los) {
@@ -214,7 +247,7 @@
tar->SetDontRootMeBefore(TempDontRootMeBefore);
}
break;
- }
+ }
case SpellType_Buff: {
if (tar->DontBuffMeBefore() < Timer::GetCurrentTime()) {
std::list<BotSpell> buffSpellList = GetBotSpellsBySpellType(this, SpellType_Buff);
@@ -253,6 +286,35 @@
continue;
}
+ switch(tar->GetArchetype())
+ {
+ case ARCHETYPE_CASTER:
+ //TODO: probably more caster specific spell effects in here
+ if(IsEffectInSpell(selectedBotSpell.SpellId, SE_AttackSpeed) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ATK) ||
+ IsEffectInSpell(selectedBotSpell.SpellId, SE_STR) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ReverseDS))
+ {
+ continue;
+ }
+ break;
+ case ARCHETYPE_MELEE:
+ if(IsEffectInSpell(selectedBotSpell.SpellId, SE_IncreaseSpellHaste) || IsEffectInSpell(selectedBotSpell.SpellId, SE_ManaPool) ||
+ IsEffectInSpell(selectedBotSpell.SpellId, SE_CurrentMana))
+ {
+ continue;
+ }
+ break;
+ case ARCHETYPE_HYBRID:
+ //Hybrids get all buffs
+ default:
+ break;
+ }
+
+ if(botClass == ENCHANTER && this->GetManaRatio() <= 75.0f && IsEffectInSpell(selectedBotSpell.SpellId, SE_Rune))
+ {
+ //If we're at 75% mana or below, don't rune as enchanter
+ break;
+ }
+
if(CheckSpellRecastTimers(this, itr->SpellIndex))
{
@@ -269,7 +331,7 @@
}
}
break;
- }
+ }
case SpellType_Escape: {
int8 hpr = (int8)GetHPRatio();
#ifdef IPC
@@ -286,7 +348,7 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, this, botSpell.ManaCost);
}
break;
- }
+ }
case SpellType_Nuke: {
if((tar->GetHPRatio() <= 95.0f) || ((botClass == BARD) || (botClass == SHAMAN) || (botClass == ENCHANTER)))
{
@@ -297,6 +359,17 @@
checked_los = true;
}
+ if(botClass == CLERIC && this->GetManaRatio() <= 75.0f)
+ {
+ //If we're at 75% mana or below, don't nuke as a cleric or 50% as enchanter
+ break;
+ }
+ if(botClass == ENCHANTER && this->GetManaRatio() <= 50.0f)
+ {
+ //If we're at 75% mana or below, don't nuke as a cleric or 50% as enchanter
+ break;
+ }
+
if(botClass == MAGICIAN || botClass == SHADOWKNIGHT || botClass == NECROMANCER || botClass == PALADIN || botClass == RANGER || botClass == DRUID || botClass == CLERIC) {
if(tar->GetBodyType() == BT_Undead || tar->GetBodyType() == BT_SummonedUndead || tar->GetBodyType() == BT_Vampire)
botSpell = GetBestBotSpellForNukeByTargetType(this, ST_Undead);
@@ -341,7 +414,7 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
}
break;
- }
+ }
case SpellType_Dispel: {
if(tar->GetHPRatio() > 95.0f) {
if(!checked_los) {
@@ -363,7 +436,7 @@
}
}
break;
- }
+ }
case SpellType_Pet: {
//keep mobs from recasting pets when they have them.
if (!IsPet() && !GetPetID() && !IsBotCharmer()) {
@@ -378,7 +451,7 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
}
break;
- }
+ }
case SpellType_Lifetap: {
if (GetHPRatio() < 90.0f) {
if(!checked_los) {
@@ -399,7 +472,7 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
}
break;
- }
+ }
case SpellType_Snare: {
if (tar->DontSnareMeBefore() < Timer::GetCurrentTime()) {
if(!checked_los) {
@@ -425,7 +498,7 @@
tar->SetDontSnareMeBefore(TempDontSnareMeBefore);
}
break;
- }
+ }
case SpellType_DOT: {
if ((tar->GetHPRatio() <= 98.0f) && (tar->DontDotMeBefore() < Timer::GetCurrentTime()) && (tar->GetHPRatio() > 15.0f)) {
if(!checked_los) {
@@ -467,9 +540,12 @@
}
}
break;
- }
+ }
case SpellType_Slow: {
if (tar->GetHPRatio() <= 99.0f) {
+ bool GroupHasEnchanter = false;
+ bool GroupHasShaman = false;
+
if(!checked_los) {
if(!CheckLosFN(tar))
break; //cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
@@ -479,10 +555,15 @@
if(botClass == SHAMAN && tar->GetDR() < tar->GetMR() && ((tar->GetMR() - tar->GetDR()) > 75)) {
botSpell = GetBestBotSpellForDiseaseBasedSlow(this);
+ GroupHasShaman = true;
}
- else {
+ else if (botClass == ENCHANTER){
botSpell = GetBestBotSpellForMagicBasedSlow(this);
+ GroupHasEnchanter = true;
}
+ else if (botClass == BEASTLORD && GroupHasEnchanter == false && GroupHasShaman == false){
+ botSpell = GetBestBotSpellForDiseaseBasedSlow(this);
+ }
if(botSpell.SpellId == 0)
break;
@@ -493,7 +574,7 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
}
break;
- }
+ }
case SpellType_Debuff: {
if((tar->GetHPRatio() <= 99.0f) || ((botClass == BARD) || (botClass == SHAMAN) || (botClass == ENCHANTER) || (botClass == DRUID)) && (tar->GetHPRatio() > 25.0f))
{
@@ -515,38 +596,8 @@
castedSpell = AIDoSpellCast(botSpell.SpellIndex, tar, botSpell.ManaCost);
}
break;
- }
- case SpellType_Mez: {
- if (tar->GetBodyType() != BT_Giant) {
- if(!checked_los) {
- if(!CheckLosFN(tar))
- break; //cannot see target... we assume that no spell is going to work since we will only be casting detrimental spells in this call
-
- checked_los = true;
- }
-
- botSpell = GetBestBotSpellForMez(this);
-
- if(botSpell.SpellId == 0)
- break;
-
- Mob* addMob = GetFirstIncomingMobToMez(this, botSpell);
-
- if(!addMob)
- break;
-
- if(!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
- break;
-
- castedSpell = AIDoSpellCast(botSpell.SpellIndex, addMob, botSpell.ManaCost);
}
- break;
- }
- default: {
- break;
- }
- }
-
+ }
return castedSpell;
}
@@ -722,6 +773,8 @@
mlog(AI__SPELLS, "Engaged autocast check triggered (BOTS). Trying to cast healing spells then maybe offensive spells.");
+
+
if(botClass == CLERIC) {
if(!AICastSpell(this, 100, SpellType_Heal)) {
if(!entity_list.Bot_AICheckCloseBeneficialSpells(this, 100, BotAISpellRange, SpellType_Heal)) {
@@ -1311,7 +1364,7 @@
std::list<NPC*> npc_list;
entity_list.GetNPCList(npc_list);
-
+
for(std::list<NPC*>::iterator itr = npc_list.begin(); itr != npc_list.end(); itr++) {
NPC* npc = *itr;
Index: mob.cpp
===================================================================
--- mob.cpp (revision 1971)
+++ mob.cpp (working copy)
@@ -672,6 +672,53 @@
}
}
+uint8 Mob::GetArchetype() const {
+ switch(class_)
+ {
+ case PALADIN:
+ case RANGER:
+ case SHADOWKNIGHT:
+ case BARD:
+ case BEASTLORD:
+ case PALADINGM:
+ case RANGERGM:
+ case SHADOWKNIGHTGM:
+ case BARDGM:
+ case BEASTLORDGM:
+ return ARCHETYPE_HYBRID;
+ break;
+ case CLERIC:
+ case DRUID:
+ case SHAMAN:
+ case NECROMANCER:
+ case WIZARD:
+ case MAGICIAN:
+ case ENCHANTER:
+ case CLERICGM:
+ case DRUIDGM:
+ case SHAMANGM:
+ case NECROMANCERGM:
+ case WIZARDGM:
+ case MAGICIANGM:
+ case ENCHANTERGM:
+ return ARCHETYPE_CASTER;
+ break;
+ case WARRIOR:
+ case MONK:
+ case ROGUE:
+ case BERSERKER:
+ case WARRIORGM:
+ case MONKGM:
+ case ROGUEGM:
+ case BERSERKERGM:
+ return ARCHETYPE_MELEE;
+ break;
+ default:
+ return ARCHETYPE_HYBRID;
+ break;
+ }
+}
+
void Mob::CreateSpawnPacket(EQApplicationPacket* app, Mob* ForWho) {
app->SetOpcode(OP_NewSpawn);
app->size = sizeof(NewSpawn_Struct);
Index: mob.h
===================================================================
--- mob.h (revision 1971)
+++ mob.h (working copy)
@@ -52,6 +52,18 @@
#define CON_YELLOW 15
#define CON_RED 13
+#define APPEAR_HEIGHT 0x001d
+#define APPEAR_HP_TIC 0x0011
+
+#define ARCHETYPE_HYBRID 1
+#define ARCHETYPE_CASTER 2
+#define ARCHETYPE_MELEE 3
+
+#define CON_GREEN 2
+#define CON_LIGHTBLUE 18
+#define CON_BLUE 4
+
+
//LOS Parameters:
#define HEAD_POSITION 0.9f //ratio of GetSize() where NPCs see from
#define SEE_POSITION 0.5f //ratio of GetSize() where NPCs try to see for LOS
@@ -669,9 +681,10 @@
void SetZone(int32 zone_id, int32 instance_id);
// neotokyo: moved from client to use in NPC too
- char GetCasterClass() const;
- virtual sint32 CalcMaxMana();
-
+ char GetCasterClass() const;
+ uint8 GetArchetype() const;
+ virtual sint32 CalcMaxMana();
+
inline virtual sint16 GetAC() const { return AC + itembonuses.AC + spellbonuses.AC; } // Quagmire - this is NOT the right math
inline virtual sint16 GetATK() const { return ATK + itembonuses.ATK + spellbonuses.ATK; }
inline virtual sint16 GetATKBonus() const { return itembonuses.ATK + spellbonuses.ATK; }
the sql
Code:
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18145, 705, 190, 2048, 47, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18146, 705, 292, 2048, 2, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18147, 705, 187, 2048, 13, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`) VALUES (18148, 705, 188, 2048, 30, 55);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18150, 705, 1691, 2048, 54);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18151, 705, 1692, 2048, 59);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18152, 705, 2120, 2048, 60);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18153, 705, 3341, 2048, 61);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18154, 705, 3354, 2048, 63);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18155, 705, 3358, 2048, 64);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18156, 705, 5503, 2048, 67);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18157, 705, 8035, 2048, 68);
INSERT INTO `npc_spells_entries` (`id`, `npc_spells_id`, `spellid`, `type`, `minlevel`) VALUES (18158, 705, 5520, 2048, 69);
UPDATE `npc_spells_entries` SET `priority`=1 WHERE `priority`=0 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=8 WHERE `priority`=7 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=7 WHERE `priority`=6 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=6 WHERE `priority`=5 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=5 WHERE `priority`=4 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=4 WHERE `priority`=3 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=3 WHERE `priority`=2 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `priority`=2 WHERE `priority`=1 AND TYPE != 2048 AND 'npc_spells_id' = 705;
UPDATE `npc_spells_entries` SET `maxlevel`=12 WHERE `id`=18146 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=29 WHERE `id`=18147 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=46 WHERE `id`=18148 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=58 WHERE `id`=18150 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=59 WHERE `id`=18151 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=60 WHERE `id`=18152 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=62 WHERE `id`=18153 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=63 WHERE `id`=18154 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=66 WHERE `id`=18155 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=67 WHERE `id`=18156 LIMIT 1;
UPDATE `npc_spells_entries` SET `maxlevel`=68 WHERE `id`=18157 LIMIT 1;
Criimson
EDIT: forgot i disabled helms on bots so set it back to show helms
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07-17-2011, 02:13 PM
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Developer
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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added to svn 1974
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07-17-2011, 03:05 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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I think the setfollowdistance command needs to check that the player issuing the command actually owns the bot he has targetted ?
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07-17-2011, 03:25 PM
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Hill Giant
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Join Date: Sep 2006
Posts: 172
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I added it to my code. I should be posting a code submission some time today and the change will be included.
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