I should have said, I'm not sure if the SoD .maps are available online, but if you download this:
http://code.google.com/p/projecteqem...s.zip&can=2&q=
Then copy the azone2.exe from that archive to your client directory, to create a .map, run it as so for each zone shortname, e.g.:
Code:
M:\Underfoot>azone2 oceangreenvillage
AZONE2: EQEmu .MAP file generator with placeable object support.
Attempting to load EQG oceangreenvillage
There are 1093608 vertices and 364536 faces.
EQG V4 Placeable Zone Support
ObjectGroupCount = 1578
azone.ini not found in current directory. Including default models.
After processing placeable objects, there are 2512746 vertices and 837582 faces.
Bounding box: -2112.00 < x < 3456.00, -4800.00 < y < 2330.89
Building quadtree.
Done building quad tree...
Match counters: 5205553 easy in, 15216692 easy out, 52663 hard in, 0 hard out.
Writing map file.
Map header: Version: 0x01000000. 837582 faces, 3531 nodes, 971527 facelists
Done writing map (45.33MB).
M:\Underfoot>dir oceangreenvillage.map
Volume in drive M has no label.
Volume Serial Number is C80A-2DCA
Directory of M:\Underfoot
17/09/2011 21:33 47,528,661 oceangreenvillage.map
1 File(s) 47,528,661 bytes
0 Dir(s) 64,659,542,016 bytes free
Then copy the .map file into your server Maps directory.