Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-26-2011, 03:06 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Vendor type for Mercenary Liaison

Do we have a merchant type for the Mercenary Liaison yet ? I am generating some SQL to fix some of the inconsistencies with POK and if I can find these out I can go ahead and change the vendor types.
Reply With Quote
  #2  
Old 12-26-2011, 03:26 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

Quote:
Originally Posted by provocating View Post
Do we have a merchant type for the Mercenary Liaison yet ? I am generating some SQL to fix some of the inconsistencies with POK and if I can find these out I can go ahead and change the vendor types.
classes.h
Code:
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCERNARY_MASTER 71
Doesn't mean it's implemented yet. The window should still send.
Reply With Quote
  #3  
Old 12-26-2011, 03:31 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Awesome, thanks. I guess I could had looked it up, but I am still learning where things are in the source.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3