With the rev. 2153 'doorsupdate.patch' applied, this should fix the player.pl code for the lift.
Code:
sub EVENT_CLICKDOOR
{
my $tds = quest::isdooropen(41);
my $bds = quest::isdooropen(42);
if(($doorid == 41 && !$tds) || ($doorid == 42 && !$bds))
{
quest::toggledoorstate(38);
quest::toggledoorstate(39);
quest::toggledoorstate(40);
}
}
U