Bot runspeed bug / feature
In coding the #bot defensive command, I noticed that my warrior could keep up with me while running, even though he should have been snared. He would, however, walk to mobs to attack as though he was. I found out that bots are given their owner's runspeed instead of using their own. I assume this was done to allow bots to keep up and not get way behind when running long distances (bots didn't have AAs previously so no run3).
I was going to fix this so that they would use their own runspeed, but decided I should ask here. Should bots run at their owner's runspeed, their own runspeed, or should a rule be added to decide on a server basis?
Thoughts?
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