|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Quests::Q&A This is the quest support section |
11-24-2012, 06:44 PM
|
Hill Giant
|
|
Join Date: May 2012
Posts: 122
|
|
I looked at the program again, and it totally took away my activities steps, I remade it from scratch using the program, restarting server now and looking at the error logs.
|
11-24-2012, 06:44 PM
|
Hill Giant
|
|
Join Date: May 2012
Posts: 122
|
|
Code:
[11.24. - 14:43:39] Starting Log: logs/eqemu_error_zone_0328.log
[11.24. - 14:43:39] [TASKS]Activities for Task 225 are not sequential starting at 0. Not loading task.
[11.24. - 14:43:39] [TASKS]Activity for non-existent task (225, 2) while loading activities from database
|
11-24-2012, 06:45 PM
|
|
Administrator
|
|
Join Date: Feb 2009
Location: MN
Posts: 2,072
|
|
Yeah you will have to be careful with that program, doesn't always do what you expect.
|
|
|
|
11-24-2012, 06:53 PM
|
Developer
|
|
Join Date: Feb 2004
Location: UK
Posts: 1,540
|
|
I've never used the TaskManager application, but when editing the task/activity tables directly (using Navicat, or your editor of choice), this wiki page should help explain things:
http://www.eqemulator.net/wiki/wikka...SystemDBTables
In particular, for the activities table:
Quote:
activityid
The activities for a task must be numbered consecutively from 0 through to the maximum number of activities per task. There should be no gaps
or the server will ignore the task. (i.e. having a task with activities numbered, 1,2,3,7,9 and 10 will not work. If you have a task with 6 activities, the activity
records MUST have activityids of 0, 1, 2, 3, 4 and 5.
step
If the step column is zero for all activities in a task, then one activity must be completed before the next activity becomes available.
If you want a player to be able to work on multiple activities at the same time, then those activities should be assigned the same, none-zero, step number. In these wiki pages, a task where more than one activity can be worked on at the same time is referred to as a 'stepped' task.
|
|
|
|
|
11-24-2012, 06:56 PM
|
Hill Giant
|
|
Join Date: May 2012
Posts: 122
|
|
You have got to be kidding me... Wow. Just... Just wow. I'm a freaking idiot... Alright, so downloaded the Task Master program, as told to, when I went into the quest, the activity ID was 1 and the Step was 0. So it was saying it was Step 0 out of X, now when I exited out of the program and came back into it, it deleted both of my steps, because the activity ID was NOT right, it has to be 0, not 1. So the program changed it to 1, bugged the quest and deleted it... I just logged back in game and...
As I hailed him. It gave me the quest, now being here in Greater Faydark, I've killed over 10 bats, has not updated the quest... Figured one problem, now another is becoming a pest... Lol...
|
11-24-2012, 07:10 PM
|
Hill Giant
|
|
Join Date: May 2012
Posts: 122
|
|
Ahh, I figured it out... When you are setting the activity, you have to set what the bat NPC_TYPE code is, in this case, 54014. Once you do that, it'll update as you kill... Also, you have to change your Step: 2 to a 0(Single Goal ID) and put in the NPC you want to return it to... Figured it out, thanks to everyone. You've all helped SO MUCH! =D
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 02:40 AM.
|
|
|
|
|
|
|
|
|
|
|
|
|