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  #1  
Old 01-02-2013, 07:36 PM
Thuz989
Sarnak
 
Join Date: Jan 2006
Posts: 45
Default possible problem with commands

Hi,

After compiling r2340 from trunk and using PEQ 2294 with svn updates i hgave the following problems with commands..

the "reloadworld" command is default to status 0 so any player can trigger it, shouldnt this be at least 250?? There doesnt seem to be a DB command entry for this, i had to comment it out in source for now.

Is there a way to turn off find item? i have set all corresponding aliases to at least 50 in DB and it still works for status 0. I also set it to 50 as default in source code but it still works for status 0... What am i missing here??

Thank you for any information!
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  #2  
Old 01-02-2013, 08:43 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default

If a command is missing a DB entry you can just create one with the command name and whatever status you want.
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  #3  
Old 01-02-2013, 09:26 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
Default

I thought there was a command to write the rules to the database from in game also. Been a while though, so not sure.
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  #4  
Old 01-02-2013, 09:32 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default

"#rules store" will write rules from the source to the DB, not commands. Not sure if there is a similar one for commands.
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  #5  
Old 01-03-2013, 08:53 AM
Thuz989
Sarnak
 
Join Date: Jan 2006
Posts: 45
Default

Thanks folks, ill try some of these options.
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