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  #1  
Old 01-12-2013, 02:54 PM
kmra247
Sarnak
 
Join Date: Apr 2012
Posts: 55
Default Item Problems.

Hello, KMRA247 here, I recently added 7 items to a server I develop for, once we restarted the server, it appeared these 7 items made the world crash, I haven't the slightest idea why this would happen, if it makes any different, they don't want to load in the GeorgeS item editor, any help is appreciated, SQL Query below.

EDIT: I realize it has 8 items, the Epic 1.0 Token worked fine until we added the other 7, we rolled back and it seems to work correctly, any feedback would be great.

Code:
INSERT INTO `items` VALUES (150111, 0, 'Epic 1.0 Token', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 644, 'IT63', 0, 17, 0, 0, 0, 0, 'Epic 1.0 Token', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150112, 0, 'Epic 1.5 Token', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 645, 'IT63', 0, 17, 0, 0, 0, 0, 'Epic 1.5 Token', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150113, 0, 'First Piece of the Shard', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1463, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150114, 0, 'Second Piece of the Shard', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1464, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150115, 0, 'Third Piece of the Shard', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1465, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150116, 0, 'Fourth Piece of the Shard', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1466, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150117, 0, 'Releasing Solvent', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1559, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `items` VALUES (150118, 0, 'Shard of Unsurpassable Power', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '0', 65535, 4278190080, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 1468, 'IT63', 0, 17, 0, 0, 0, 0, '', 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 65535, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0000-00-00 00:00:00', '', 0, 0, 0, 0, 1, 0, 0, '', 0, -1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, NULL, NULL, NULL, '', 0, '', 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, '', 0, '', -1, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 70, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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  #2  
Old 01-12-2013, 04:59 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

When you say it makes the 'world' crash, do you mean the world.exe process crashes ?

I ran that SQL and summoned the items and didn't get a crash.
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  #3  
Old 01-12-2013, 05:32 PM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Standard troubleshooting steps apply. Catch the crash in the debugger and post a stack trace if you're not sure how to fix it.
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