Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-04-2013, 01:51 AM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default Unknown Spell

Tried so many times... This is what ive done

1. Edit spells using Allias Editor.

2. Save.

3. Import that spell file into my db.

4. Export it into a spells_us.txt for my server/eq folder.

5. Reboot my server, login.

At this point I can see the spell using #findspell, I can also #cast it and it summons what its supposed to. When it comes to learning it on the class I want tho it comes up as Unknown Spell, rather than the name "PET TEST"

ANY help is greatly appreciated. thanks.

~Reynin
Reply With Quote
  #2  
Old 03-04-2013, 02:40 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
Default

I don't see in your steps where you put that spell file in your client directory.
Reply With Quote
  #3  
Old 03-04-2013, 02:52 AM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default

4. Export it into a spells_us.txt for my server/eq folder.

thats what i meant sry i wasnt specific. I put the spell file into my db and my client directory where i run EQ from
Reply With Quote
  #4  
Old 03-04-2013, 03:13 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
Default

Make sure the ID isn't too high for the client you're using. The spell file is just a text file, so you can also open it in notepad or whatever and search for the name. If the name isn't in it then you've missed a step somewhere.
Reply With Quote
  #5  
Old 03-04-2013, 01:35 PM
Chrono
Sarnak
 
Join Date: Apr 2002
Posts: 36
Default

This sounds most likely an ID that's too high for the client, Titanium is 9999, SoD is approx 22999.
Reply With Quote
  #6  
Old 03-04-2013, 02:44 PM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default

thats the issue then cuz the spell is 28001, how do i change the ID #? Appreciate the help btw ty!
Reply With Quote
  #7  
Old 03-04-2013, 03:16 PM
Chrono
Sarnak
 
Join Date: Apr 2002
Posts: 36
Default

Just go into spells_new table and find 28001, and find an ID that's less than 22999 that isn't already in use and put it as that instead
Reply With Quote
  #8  
Old 03-04-2013, 03:28 PM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default

ok thanks a lot ill check it out
Reply With Quote
  #9  
Old 03-04-2013, 03:29 PM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default

can i just delete all the spells over 22999 since there not gonna work anyway? its a HoT spell file im using so spells go up to 28k, but i only run a level 70 max server
Reply With Quote
  #10  
Old 03-04-2013, 03:49 PM
Chrono
Sarnak
 
Join Date: Apr 2002
Posts: 36
Default

You could, that's what I did to mine. But sometimes the abilities are good to refer to when you want to make similar spells, I would suggest perhaps making a copy of the table called spells_new_backup or something, then delete up to 22999.
Reply With Quote
  #11  
Old 03-04-2013, 03:50 PM
Reynin123
Fire Beetle
 
Join Date: Feb 2011
Posts: 10
Default

ahhh awsome thanks a lot! It worked
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:25 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3