Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 05-20-2013, 08:47 AM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
Default Best way to work around stat caps?

I'm looking at ways of getting around stat caps, does anyone know if

a) the client uses the spellfile & item data to work out its own cap, or
b) the server sends the cap to the client, or
c) another scenario I haven't thought of?

At the moment I am using a worn effect on an item which gives +2000 to stat caps, but it is not the most elegant solution.. if there's a way to code it I'd prefer to go down that avenue.
Reply With Quote
  #2  
Old 05-20-2013, 02:34 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Can also use an AA, you could also create a tribute item server side that increases the stat cap with that worn effect (how to actually do that is slightly complicated).
Reply With Quote
  #3  
Old 05-22-2013, 12:57 AM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
Default

Thanks for the response KLS. Automatically granting an AA seems like a good option.
Reply With Quote
  #4  
Old 05-24-2013, 11:59 AM
AudioGarden21
Sarnak
 
Join Date: Aug 2004
Posts: 80
Default

You can also do it via spells using the RaiseStatCap spell effect. I would imagine you can use it for worn/focus effects.
Reply With Quote
  #5  
Old 05-24-2013, 01:26 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
Default

stupid question - doesn't client (like Titanium) automatically caps stats pre lev 60 or something?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:16 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3