#mystats Will display the stats correctly for you, as well as there being stat variables you can pull. Code below for a stats NPC.
Code:
sub EVENT_SAY
{
my $stats = quest::saylink("stats", 1);
if($text=~/hail/i)
{
plugin::Whisper("Hey there $name, I'm really good at guessing your $stats. Go on, try me!");
}
elsif($text=~/stats/i)
{
my $str = $client->GetSTR();
my $sta = $client->GetSTA();
my $agi = $client->GetAGI();
my $dex = $client->GetDEX();
my $wis = $client->GetWIS();
my $intel = $client->GetINT();
my $cha = $client->GetCHA();
my $ac = $client->GetAC();
my $atk = $client->GetATK();
my $hp = $client->GetHP();
my $hp2 = $client->GetMaxHP();
my $mana = $client->GetMana();
my $mana2 = $client->GetMaxMana();
my $end = $client->GetEndurance();
my $end2 = $client->GetMaxEndurance();
my $aa = $client->GetAAPoints();
my $aa2 = $client->GetSpentAA();
plugin::Whisper("Current Health: $hp/$hp2");
plugin::Whisper("Current Endurance: $end/$end2'");
plugin::Whisper("Current Mana: $mana/$mana2");
plugin::Whisper("Total AA Points: $aa Spent AA Points: $aa2");
plugin::Whisper("Armor Class: $ac Attack: $atk");
plugin::Whisper("Strength: $str Stamina: $sta Agility: $agi");
plugin::Whisper("Dexterity: $dex Wisdom: $wis");
plugin::Whisper("Intelligence: $intel Charisma: $cha");
}
}
sub EVENT_ITEM
{
plugin::Whisper("I do not need this.");
quest::givecash($copper,$silver,$gold,$platinum);
plugin::return_items(\%itemcount);
}