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  #1  
Old 11-05-2013, 01:41 AM
Nydosa's Avatar
Nydosa
Sarnak
 
Join Date: Jan 2013
Posts: 61
Default Custom AA quest

Hello,
I'm trying to have it so that when a player creates a new character they start with a few AAs.

To keep it simple at first, I wanted each player to receive run speed 3 at level 1. Here's what I have in player.pl in the Templates folder. This code doesn't appear to do anything when I create a new character on the server... I'm very new to this, so any help is greatly appreciated.

sub EVENT_ENTERZONE {
if (!defined($qglobals{newchar})){
$client->IncrementAA(62);
$client->IncrementAA(62);
$client->IncrementAA(62);
quest::setglobal("newchar", 1, 5, "F");
}
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  #2  
Old 11-05-2013, 01:35 PM
rencro
Hill Giant
 
Join Date: Sep 2008
Location: So. California
Posts: 219
Default

Since you say you are new to this I assume you have recent code, but are using the old /quests/templates structure. The new structure is /quests/global with the items and spells folders nested inside global. The global folder will hold all the files that used to reside in templates..

Old:

../quests/templates
../quests/items
../quests/spells

New:

../quests/global
../quests/global/items
../quests/global/spells
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  #3  
Old 11-05-2013, 05:14 PM
Nydosa's Avatar
Nydosa
Sarnak
 
Join Date: Jan 2013
Posts: 61
Default

Ahhh, yeah I have to admit it's a little challenging navigating through what's out of date and up to date when searching.

Thanks for your help - I will mess around with it again when I'm home.
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