Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-17-2013, 03:43 PM
warkid
Hill Giant
 
Join Date: Sep 2013
Location: Barnsley england
Posts: 120
Default mercs causing major grouping issues

if someone is solo on my server with merc there is no issue
however grouping is very bad.... mercs stop people from getting xp ...
also theres this problem
if player x and player z both have mercs and player x invite player z to group the player z's merc will disapear

also minor problem but mercs do not charge
Reply With Quote
  #2  
Old 11-17-2013, 03:47 PM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,594
Default

http://www.eqemulator.org/forums/showthread.php?t=36339 Check there.
The below code should fix your issue.

Code:
ALTER TABLE `group_id` ADD COLUMN `ismerc`  tinyint(3) NOT NULL DEFAULT 0 AFTER `name`, DROP PRIMARY KEY, ADD PRIMARY KEY (`groupid`, `charid`, `ismerc`);
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3