case ST_TargetAETap:
case ST_UndeadAE: //should only affect undead... case ST_AETarget: case ST_TargetAETap: { if(!spell_target) { mlog(SPELLS__CASTING_ERR, "Spell %d canceled: invalid target (AOE)", spell_id); Message_StringID(13,SPELL_NEED_TAR); return false; } ae_center = spell_target; CastAction = AETarget; break; }