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  #1  
Old 09-08-2014, 12:09 PM
Domingodarkrage
Fire Beetle
 
Join Date: Sep 2010
Location: canada
Posts: 26
Default Mesmerize breaking: message to clients

Does anyone have some code which informs nearby clients that a mesmerize spell has been broken due to damage, and states both the npc and the client who broke the mesmerize?

I've been working on adding some code to do this, similar to how the live server does it, but i'm not having much success. So far, all I have been successful with is tagging along an emote to nearby players when mesmerize breaks (either due to damage, or wearing off naturally). I might be using older source code in case it is in, but I'd rather not implement all new files as it would remove some other custom code.
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  #2  
Old 09-08-2014, 12:21 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

We already do this. Update your source.
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  #3  
Old 09-08-2014, 01:13 PM
Domingodarkrage
Fire Beetle
 
Join Date: Sep 2010
Location: canada
Posts: 26
Default

While I didn't want to update to all new source code and potentially lose my own progress, thanks for letting me know that the mesmerize breaking code is in game. I was able to copy over only what I required and it is working well.

In case there are others that are interested when searching for this in the future, check out the changes at /zone/attack.cpp, and search for 'mez' to locate.
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  #4  
Old 09-08-2014, 04:15 PM
lerxst2112
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Join Date: Aug 2010
Posts: 1,742
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Merging is fun, I highly recommend it.
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  #5  
Old 09-08-2014, 04:48 PM
demonstar55
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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Quote:
Originally Posted by lerxst2112 View Post
Merging is fun, I highly recommend it.
Me too, security fixes are always important
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