Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 04-23-2015, 02:37 PM
ghanja's Avatar
ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
Default Blocked Spells Backwards

zone.cpp

Line 1903:
Code:
 						if (IsWithinAxisAlignedBox(location, blocked_spells[x].m_Location - blocked_spells[x].m_Difference, blocked_spells[x].m_Location + blocked_spells[x].m_Difference))
Change to:
Code:
 						if (IsWithinAxisAlignedBox(location, blocked_spells[x].m_Location - blocked_spells[x].m_Difference, blocked_spells[x].m_Location + blocked_spells[x].m_Difference))

Line 1937:
Code:
 					if(!IsWithinAxisAlignedBox(location, blocked_spells[x].m_Location - blocked_spells[x].m_Difference, blocked_spells[x].m_Location + blocked_spells[x].m_Difference))
Change to:
Code:
 					if(IsWithinAxisAlignedBox(location, blocked_spells[x].m_Location - blocked_spells[x].m_Difference, blocked_spells[x].m_Location + blocked_spells[x].m_Difference))
If a spell is blocked within the 'blocked_spells' table of a type 2 (use coordinates), IsWithinAxisAlignedBox would return true, albeit, the code was checking for a ! (not) true condition, instead blocking the spell everywhere else but the coordinate box. Credit to provocating for recognizing the bug.

Dev's notified but placing here for redundancy.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:40 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3