Are you a world builder who has wondered what models were available in each zone and what textures are available for each model, and wished there were a definitive reference?
I know exactly how you feel!
The thought of testing every race/gender combination I wanted to use in each zone and manually flipping through texture variations, only to wonder whether I actually found all of the variations (Vah Shir Texture 50? The heck?) and properly understood the global/local nature of the models, irritated me enough to build a program that could parse through the EQ files and do all of the work automatically.
Presenting my EQ Race/Zone Inventory program.
http://www.jondjackson.net/EQ/Emu/EQRI.htm
If you're only interested in the stock off-the-disc Titanium or SoF configuration, you can use the pre-made References on the page.
If you've customized your client setup via ZoneNick_chr.txt or GlobalLoad.txt changes, you can use the program to run an inventory of your customized setup.
Source code is also available so you can see what it's doing.
If you encounter any glitches or if something doesn't seem to match up in-game, let me know and I'll take a look!
- Shendare