Question on original zone lines
I have never really noticed this but the question was recently brought up. Transitioning from commons to ecommons, or vice versa no matter how far north or south you are when you get to the zone line, you end up in the middle when zoning. First, how was it during the classic ~ velious days? I do not remember at all how it was on a long zone line. I tried correcting this by throwing 999999 on the other axis and for the most part it works until there is a difference in the z-axis and you end up under the world.
I could try to shift the zone line some and see if I can get the z-axis correct.
|