Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-14-2015, 04:41 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Spell Casting Mastery

Anyone know why SCM is checking against a random? I was under the understanding that it was a passive always on ability and should not be random.

https://github.com/EQEmu/Server/blob...ne/effects.cpp

I put some extra logging in the code so I can get a feel for what is going on and it is rather rare there are any spell savings at all.

Code:
	if(SuccessChance <= (SpecializeSkill * 0.3 * bonus))
	{
		PercentManaReduction = 1 + 0.05f * SpecializeSkill;
		switch(GetAA(aaSpellCastingMastery))
		{
		case 1:
			PercentManaReduction += 2.5;
			break;
		case 2:
			PercentManaReduction += 5.0;
			break;
		case 3:
			PercentManaReduction += 10.0;
			break;
		}

		switch(GetAA(aaAdvancedSpellCastingMastery))
		{
		case 1:
			PercentManaReduction += 2.5;
			break;
		case 2:
			PercentManaReduction += 5.0;
			break;
		case 3:
			PercentManaReduction += 10.0;
			break;
		}
	}
Reply With Quote
  #2  
Old 07-14-2015, 04:43 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Your understanding sounds the same as mine... SCM is a flat mana preservation effect applied to all spellcasts. Don't think it has anything to do with Specialization skills. Sounds like a matter of confusion when it was implemented.
Reply With Quote
  #3  
Old 07-14-2015, 04:44 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

http://everquest.allakhazam.com/wiki...asting_Mastery
Reply With Quote
  #4  
Old 07-14-2015, 04:51 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Ahh.....nevermind... I see, this explained it.

http://otherworlds31279.yuku.com/top...r#.VaV3SkYgZ8E
Reply With Quote
  #5  
Old 07-14-2015, 04:55 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Quote:
Originally Posted by Shendare View Post
LOL Shendare, when I started digging into it I was like "That is not how I understood it". That kind of blows if you think about it. You are not guaranteed a savings.
Reply With Quote
  #6  
Old 07-14-2015, 06:56 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

SPA 132 (what mana pres focus and SCM use) works by saving between base1 and base2 percent of the mana. I think this SPA needs to be looked at again and SCM shouldn't have any GetAA non-sense.

I also don't see anything in the AA data that says it shouldn't work as I described (which has no RNG since base1 and base2 are the same)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:40 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3