Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #16  
Old 03-12-2015, 02:11 PM
iEqualShane
Fire Beetle
 
Join Date: Apr 2013
Posts: 11
Default

With the code I have it would be as easy as setting the helmtexture to the proper herosforge id. You can mix and match herosforge and regular armor textures.
Reply With Quote
  #17  
Old 11-23-2015, 09:52 PM
Charles082986
Sarnak
 
Join Date: Dec 2010
Posts: 46
Default

Was this ever merged into the main repository? I've run into this problem as well (with the texture GM commands not working), so I assume not. Just want to check first though.
Reply With Quote
  #18  
Old 11-23-2015, 09:57 PM
Charles082986
Sarnak
 
Join Date: Dec 2010
Posts: 46
Default

Just checked my source. The code appears to be in there (checked zonedump.h). I'm guessing there's another problem then, because the # commands aren't working as I'd expect.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:09 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3