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  #1  
Old 03-21-2016, 03:29 PM
zerjz3
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Default Controller NPCs despawning on their own

I have been having issues with controller NPCs despawning for no reason. They are not set to despawn in the database, their scripts have no despawning functions, but after a few hours of the server being up they will just vanish from the zones they're in.

I have tested this with 3 different controllers in 3 different zones. They all have different scripts that do vastly different things, so it's not something with their scripts.

They all use the race 127, if that matters.
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  #2  
Old 03-21-2016, 03:35 PM
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provocating
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These are the new zone controllers? I was under the impression you did not spawn them, they spawned on their own.
Quote:
- When a zone boots, it will spawn an invisible npc by the name of zone_controller
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  #3  
Old 03-21-2016, 03:51 PM
zerjz3
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These are not the new zone controllers, but manually created controllers with the name "_"
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  #4  
Old 03-21-2016, 04:13 PM
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provocating
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On any grids?
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  #5  
Old 03-21-2016, 04:45 PM
zerjz3
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Nope, not on any grids. They just stand there and do their thing for a few hours until poofing. Won't come back until I #repop force or reboot the zone
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  #6  
Old 03-21-2016, 08:38 PM
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provocating
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If you do not mind trying something, throw a despawn event out there with maybe a shout in it. That will tell is if the NPC is indeed despawning through he despawn event.
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  #7  
Old 03-21-2016, 11:42 PM
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joligario
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Wasn't there a rule or something added that allowed for rotational spawns? Something that mimicked old live that cycled spawns to increase the chance for named to spawn.
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  #8  
Old 03-21-2016, 11:53 PM
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N0ctrnl
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I know a lot of the spawns had despawn timers, or do in the PEQ database. It wasn't anything rule-based that I saw though.
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  #9  
Old 03-22-2016, 12:44 AM
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Ok, wasn't sure if it was specific to those timers.
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