Development::Database/World BuildingWorld Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.
I notice that there are a lot of animal spawns in Qeynos Hills that are not assigned to grids. I want to make them wander. Now, I know how to build grids and assign mobs to them, but I am wondering if there is a way to auto create grids with large numbers of randomly placed points. Doing this manually is pretty tedious.
If I am not mistaken, not too long ago, someone posted a "random roam" script to put
on npc's and set the distance they roam. It's on the forums here somewhere.
I notice that there are a lot of animal spawns in Qeynos Hills that are not assigned to grids. I want to make them wander. Now, I know how to build grids and assign mobs to them, but I am wondering if there is a way to auto create grids with large numbers of randomly placed points. Doing this manually is pretty tedious.
you can also add roambox in the database for max xy and min xy. distance, and pause timer as an alternative to scripting.
I just found a thread about that option. I'll play around with it. I assume that the mobs will still walk through tress and stuff. Thank for all the suggestions, all.
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