So, I figured I'd see if anyone else digs this, I'm using it on my rebuildeq server that's coming up.
Note: This requires source code changes. If you're not able to maintain a fork of the source, this is probably too complex for you.
All the instructions are on the github repo:
https://github.com/Xackery/githubeq.
To give a quick rundown.. This adds an #issue command. The issue command is similar to #report or /report (but does not replace the old ones yet), and is made where it will create a github issue and sync it within game to give the player some feedback of how GMs are handling the issue. When the #issue is invoked it will report: If a player has an item on their cursor (the item id and name), if the player has a target (PC or NPC), and generic info shown in the detail page picture below.
pictures?
Add in game commands like this:
That you can manage at github like this:
And get details like this:
Once closed, or managed via github, it will re-sync in game and let the player know it's been addressed!
Enjoy.