Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-14-2016, 09:40 AM
Kazooe
Fire Beetle
 
Join Date: Feb 2014
Posts: 1
Default Monster Hero Creator

A long, long time ago on the live test server there used to be something they called something like a Monster Hero Creator.

What it did at the time was to drop you into a random zone as a random non boss monster. You could be a Saltwater Croc in Oasis, A gnoll in blackburrow, A Goblin in Runnyeye, amongst many more randomly created mobs.

The fun thing about it was that you could actually fight PC players and it was fun pestering people as an npc until they called for help and a higher level came and killed you.

Is it possible to bring something like this back?
Reply With Quote
  #2  
Old 07-14-2016, 11:53 AM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Pretty sure that was a test server feature..don't know if it ever made it to live.


Currently, no...

We don't currently have the ability to shift the client stream to an actual NPC.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #3  
Old 07-14-2016, 05:27 PM
bakajikara
Sarnak
 
Join Date: Dec 2006
Posts: 45
Default

I remember this to it was some thing you was allowed play as a monster attack people was ages ago and was actually a neat thing while lasted ha ha.
Reply With Quote
  #4  
Old 11-03-2016, 09:26 PM
Azrealvect
Sarnak
 
Join Date: May 2011
Posts: 53
Default

It made it to live, I remember doing it on the bertox server. It essentially let you enter the world as a random mob in a newbie area. mostly a firebeetle, scarab or skeleton. Dont remember it lasting more than a few months before they took it back out due to people gaining up and destroying newbies. If i remember right every class was a warrior. You had auto attack and sometimes kick or bash depending on the creature. Also just like back in the day when you could put uber loot on newbie mobs, you could get people to trade you stuff. A skeleton running around with an exe ax was fun and for the npcs it would proc at any level.
Reply With Quote
  #5  
Old 11-03-2016, 11:26 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

Project M never left test server. Code was later reused for the shroud system though.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:01 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3