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  #1  
Old 09-05-2016, 01:15 PM
N0ctrnl's Avatar
N0ctrnl
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Default Dozekar the Cursed - Temple of Veeshan (leashing script)

This will leash Dozekar to his room, as it's supposed to be. What I did was simply to set the x/y coordinates to not let him go past the doors before leashing back to spawn.

Note: He will not wipe aggro with this script.

Code:
sub EVENT_SPAWN {
  $SpawnX = $x;
  $SpawnY = $y;
  $SpawnZ = $z;
  $SpawnH = $h;
}

sub EVENT_TIMER {
  $LeashedID = $entity_list->GetMobByNpcTypeID(124037);
  if ($timer eq "CheckLeash") {
    quest::stoptimer("CheckLeash");
    if($x > -1100 || $y > -950 || $y < -1200) {
      $LeashedID->GMMove($SpawnX, $SpawnY, $SpawnZ, $SpawnH);
    }
    quest::settimer("CheckLeash",1);
  }
}

sub EVENT_AGGRO {
  quest::settimer("CheckLeash", 1);
}

sub EVENT_DEATH_COMPLETE {
  quest::stoptimer("CheckLeash");
}
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  #2  
Old 09-05-2016, 10:37 PM
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I'm one person who can say Thank You for this. I'm still running around checking npc
functions, for as many as I have time for, aside from other priorities, but something
like this is very much appreciated, since it cuts another corner for me.
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  #3  
Old 09-05-2016, 11:50 PM
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If it helps at all, I keep all my quests on github. You can browse them if you'd like. I have done a ton of work on them over the last 18 months and you're more than welcome.

https://github.com/N0ctrnl/VAQuests
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  #4  
Old 09-06-2016, 12:54 AM
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WoW, seriously. I just woke up on Christmas morning and ran down the stairs to see
what's under the tree. That is very generous of you Noctrnl !!!! Thank you for sharing.
I still have several regular npc scripts to check, but I just got finished working on a mile
long custom script over the last two days and scrounging for time.
You most certainly have a heart sir
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  #5  
Old 01-13-2017, 02:17 PM
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Shin Noir
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Location: Seattle, WA
Posts: 506
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Code:
sub EVENT_SPAWN {
  $SpawnX = $x;
  $SpawnY = $y;
  $SpawnZ = $z;
  $SpawnH = $h;
}

sub EVENT_TIMER {

  $LeashedID = $entity_list->GetMobByNpcTypeID(124037);
  if ($timer eq "CheckLeash") {
    quest::stoptimer("CheckLeash");
    if (!$LeashedID || $LeashedID->IsCorpse()) { #if the mob isn't up
      
      return;
    }

    if ($x > -1100 || $y > -950 || $y < -1200) {
      $LeashedID->GMMove($SpawnX, $SpawnY, $SpawnZ, $SpawnH);
    }
    quest::settimer("CheckLeash",1);
  }
}

sub EVENT_AGGRO {
  quest::settimer("CheckLeash", 1);
}

sub EVENT_DEATH_COMPLETE {
  quest::stoptimer("CheckLeash");
}
this fix will stop a zone crash if you #repop the zone while doze is aggro'd.
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  #6  
Old 01-15-2017, 03:56 PM
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Nice! Thanks man
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